Mine Maze Zone Collab

Mine Maze Zone Collab v1.3

seriously, what does this mean?
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I also found the secret level shown with red on level select (mine haze), but i cant get it to reveal in level select
 
Is the score attack challenge on act 19 actually possible??? i swear i've gotten every single monitor and ring and popped every badnik (including using the one invincibility monitor to maximum effect)- it's to the point i literally used the map file as a guide and I still came up over 10k points short. am I missing something?????
 
so I was playing Wine Maze as Modern Sonic when I noticed that when I boosted (with custom 1) the drunk effect would randomly go off. it seems that a debug instant drunk effect was left on lol
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it bugged out for me too except i was playing as vanilla sonic. i had to play in first-person mode when drunk to beat it. the effect didn't even appear in first-person while in a minecart, except i couldn't look up or down (can you anyway?)!
 
& btw, selecting the "ETERNAL SUFFERING" option in the extras menu takes you to what looks like a vanilla CTF map at the moment.
 
Othius updated Mine Maze Zone with a new update entry:

[v1.2]

Happy Easter everybody! Here's a bugfix, polish, and quality of life update:

* New arrival, Mine Match Zone by @cedd !
* Map updates, including new emblems, for Jadoinka, Aquavine, Rabosion, Klasky, Radicalicious', and I's maps.
* Fixed Eternal Suffering unlock pointing towards an old indev mapnum.
* All levels now have a "map complete" emblem.
* Emblem Radar can now be unlocked with 20 emblems.
* Second method to unlock Eternal Suffering now exists.
* Swapped Pallaris...

Read the rest of this update entry...
 
Is the score attack challenge on act 19 actually possible??? i swear i've gotten every single monitor and ring and popped every badnik (including using the one invincibility monitor to maximum effect)- it's to the point i literally used the map file as a guide and I still came up over 10k points short. am I missing something?????
Yes, it's possible (since I was the one who set the score and ring emblem requirements). Did you find second invincibility monitor?
 
Now due to not having finished the pack and due to the possibility of farther changes, I will hold off on a formal review for now.

But based on what I have seen, this is the kind of fun collaborative project that harkens back to the initial excitement of the release of 2.2 and the 24-hour collab that quickly followed it. I do hope that this kind of thing can generate continued momentum for SRB2 to help 2.2.x finish strong and to help 2.3 see the full realization of what UDMF can bring (out of confidence that the engine will only allow for ever better and more sophisticated and detailed maps in the future).

Now I am quite aware that this has not been the only successful collab since the start of 2026, so there is fortunately a good case to be made for this to be a strong year for content.
 
ok but idk where to actually do so, thats the problem 💔
In v1.2, released this morning, there's now a related emblem hint in the level you do so in. As well as an alternative unlock condition of 40 emblems.
 
Othius updated Mine Maze Zone with a new update entry:

[v1.3]

* Fixed a softlock in Act 1 at the end of the level involving a faulty copy slope effect.
* Fixed a softlock in Act 15 (and its unlockable blooper counterpart) involving an untagged death pit
* Act 16, 20, 22, and LJ's map are now accessible through Record Attack
* The aforementioned record attack fix allows Ring and Time emblems to be collected in Act 20 and Act 22.
(Thank you @RedLilyQueen for the bug report)

Read the rest of this update entry...
 
alr NOW how do i sacrifice myself?
in Wine Maze (Act 22), take the minecart on the bottom path. At the part where you turn around, instead of progressing towards the exit, go back the way you came. You'll notice a doorway on the left, marked with a curve of rings.
 

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