Adventure Sonic (v1.9)

Adventure Sonic (v1.9) v1.8c (v1.9 temp-banned)

wait that sa1 drowning animation is peakness

srb20016.gif
 
I admit... I just really don't have time to fully spirte characters anymore.. I mean technically I could do it but... I just have so many things to worry about in my life now that I'd rather be doing other things most of the time honestly.. I wish I could just pre-render characters out but it just wouldn't look as good...
By the way, It's okay if you don't feel like doing anything at the moment. We all have times where we just can't help but focus on something else. I'm happy 1.9 is here now, and you've worked hard! You deserve a break. Thank you Metal!
 
Found some weirdness with the freeskin adventure sonic bot, apparently if you have all the emeralds and press C3, the bot will transform into super sonic regardless of your ring count, noooot exactly sure that's suppose to happen
 
I can't deny that this mod is well made, and I wouldn't be able to do something this in-depth or polished myself, but there is a major issue I have with it: Why is Rush Mode even a separate mode in the first place? Why not just put the Boost on Custom1 and add Tricks to the main style? Bouncing on a Spring in Adventure Mode lets you do jack diddly squat anyway, and as far as I'm aware Custom1 does nothing. That way you could have the Spin Dash, the Bounce, Tricks, the Boost, the normal Thok, the Far Thok, SA1 Super Flight, and the physics changes from both Modes without needing the option for either.
 
I can't deny that this mod is well made, and I wouldn't be able to do something this in-depth or polished myself, but there is a major issue I have with it: Why is Rush Mode even a separate mode in the first place? Why not just put the Boost on Custom1 and add Tricks to the main style? Bouncing on a Spring in Adventure Mode lets you do jack diddly squat anyway, and as far as I'm aware Custom1 does nothing. That way you could have the Spin Dash, the Bounce, Tricks, the Boost, the normal Thok, the Far Thok, SA1 Super Flight, and the physics changes from both Modes without needing the option for either.
Rush Mode is separate because this is meant to be ADVENTURE Sonic, not RUSH Sonic, don't take it hard but, tbh, you might be even happy he added it it as a matter of fact, SEPARATELY, because they're two SEPARATE games and movesets.
Edit: ... Also because balancing purposes :P
 
Rush Mode is separate because this is meant to be ADVENTURE Sonic, not RUSH Sonic, don't take it hard but, tbh, you might be even happy he added it it as a matter of fact, SEPARATELY, because they're two SEPARATE games and movesets.
Edit: ... Also because balancing purposes :P
Then just add a Hybrid option. They already have that for graphics with SA1&SA2. That way they ARE still separate if the player chooses not to use it.
 
Not gonna lie, as me who I'm very used to srb2 vanilla physics, SRB2 mode is the best feature for me.

I know that this mod replicates mostly SA physics, but in srb2 I find it very weird as a strafe/manual player (with keyboard. legacy aah player lol).

Now I feel like to play Adventure Sonic even more with this feature. thanks for this update!
 
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Then just add a Hybrid option. They already have that for graphics with SA1&SA2. That way they ARE still separate if the player chooses not to use it.
That sounds like a cool idea but frankly SA1 and SA2 have a hybrid mode because they're similar games; Think about Advance.
 
Not gonna lie, as me how I'm very used to srb2 vanilla physics, SRB2 mode is the best feature for me.

I know that this mod replicates mostly SA physics, but in srb2 I find it very weird as a strafe/manual player (with keyboard. legacy aah player lol).

Now I feel like to play Adventure Sonic even more with this feature. thanks for this update!
Y'know... I HATE the vanilla SRB2 physics and controls, but hey if we can do anything that makes more people enjoy it, who am I to judge?
 
Y'know... I HATE the vanilla SRB2 physics and controls, but hey if we can do anything that makes more people enjoy it, who am I to judge?
Hey quick question. In 1.9's update page, under PHYSICS & CONTROLS SYSTEM and GENERAL GAMEPLAY, what level was used in the first picture?
Btw the update is amazing
 
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Not gonna lie, as me how I'm very used to srb2 vanilla physics, SRB2 mode is the best feature for me.

I know that this mod replicates mostly SA physics, but in srb2 I find it very weird as a strafe/manual player (with keyboard. legacy aah player lol).

Now I feel like to play Adventure Sonic even more with this feature. thanks for this update!
Most SRB2 mode feedback gagged at the changes but thought it was ultimately fair. But I just KNEW the vibes would sit great with some folks as simply a seperate thing, so I'm glad I made it compatible outside of competitive gamemodes!

Found some weirdness with the freeskin adventure sonic bot, apparently if you have all the emeralds and press C3, the bot will transform into super sonic regardless of your ring count, noooot exactly sure that's suppose to happen
True...bots can't drain or gain rings, but I guess you shouldn't be able to command them to transform if you don't have 50+ rings yourself.

Hey quick question. In 1.9's update page, under PHYSICS & CONTROLS SYSTEM and GENERAL GAMEPLAY, what level was used in the first picture?
Btw the update is amazing
That would be Rail Pier, the final one of the official GS Grind Rail test stages. You'll all get to play that very soon when v1 rails release.
FpKFxZG.gif

Will Adventure Sonic peppermint model have soap shoes if any body knows
Both me and Metalwario wanted SA2's Soap Shoes as an option. It'd be really cool, just...unlikely in his current situation. His time and ability to sprite has slowed down alot. I doubt he'll be able to force himself to sprite Soap Shoes onto SA-Sonic's currently 1000+ sprites in his situation. But there's been lots of material to prove he's always had his heart in it.

182h.gif
rpo9.png
q831.png


In fact, the OG sprite that made me fall in love with Metalwario's rendition of Adventure Sonic had Soap Shoes too.
xq0a.png
Which he has later remastered into:
zz51.png


We'll never say "never" 'cause we'd still love to see it, though. We welcome any shoe entrepreneur to join in and help out, otherwise, we'll see what the future holds!

0ysh.gif
oder.png
Super-Sonic-Posein-Base.png
new-Sonic-not-fake.png
9d5e.png
6bio.png
 
Most SRB2 mode feedback gagged at the changes but thought it was ultimately fair. But I just KNEW the vibes would sit great with some folks as simply a seperate thing, so I'm glad I made it compatible outside of competitive gamemodes!


True...bots can't drain or gain rings, but I guess you shouldn't be able to command them to transform if you don't have 50+ rings yourself.


That would be Rail Pier, the final one of the official GS Grind Rail test stages. You'll all get to play that very soon when v1 rails release.
FpKFxZG.gif



Both me and Metalwario wanted SA2's Soap Shoes as an option. It'd be really cool, just...unlikely in his current situation. His time and ability to sprite has slowed down alot. I doubt he'll be able to force himself to sprite Soap Shoes onto SA-Sonic's currently 1000+ sprites in his situation. But there's been lots of material to prove he's always had his heart in it.

182h.gif
rpo9.png
q831.png


In fact, the OG sprite that made me fall in love with Metalwario's rendition of Adventure Sonic had Soap Shoes too.
xq0a.png
Which he has later remastered into:
zz51.png


We'll never say "never" 'cause we'd still love to see it, though. We welcome any shoe entrepreneur to join in and help out, otherwise, we'll see what the future holds!

0ysh.gif
oder.png
Super-Sonic-Posein-Base.png
new-Sonic-not-fake.png
9d5e.png
6bio.png
I'm curious, were the sprites for adventure sonic cleaned up prerenders? If so, couldn't you just render the shoes and overlay them on top of the current sprites?
 
That sounds like a cool idea but frankly SA1 and SA2 have a hybrid mode because they're similar games; Think about Advance.
Here's the thing about that, and something that's ALWAYS pissed me off about the "Boost formula": THEY DIDN'T NEED TO BE SEPARATE IN THE FIRST PLACE. In Sonic Rush & Sonic Rush Adventure, you can Boost AND Spin Dash. Then when it was moved to 3D, they just took the Spin Dash out for NO REASON. LT and RT in Unleashed & Generations do the EXACT SAME THING in the form of the Drift, so if they'd put the Boost on RT and the Drift on LT (like ANY game with a Drift), then they could've STILL HAD THE SPIN DASH.
 
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I'm curious, were the sprites for adventure sonic cleaned up prerenders? If so, couldn't you just render the shoes and overlay them on top of the current sprites?
I could but, it would still take time to clean up, AA and polish them. I could just render them out but... the bare renders would be a bit rough and stand out I think.
 
Most SRB2 mode feedback gagged at the changes but thought it was ultimately fair. But I just KNEW the vibes would sit great with some folks as simply a seperate thing, so I'm glad I made it compatible outside of competitive gamemodes!


True...bots can't drain or gain rings, but I guess you shouldn't be able to command them to transform if you don't have 50+ rings yourself.


That would be Rail Pier, the final one of the official GS Grind Rail test stages. You'll all get to play that very soon when v1 rails release.
FpKFxZG.gif



Both me and Metalwario wanted SA2's Soap Shoes as an option. It'd be really cool, just...unlikely in his current situation. His time and ability to sprite has slowed down alot. I doubt he'll be able to force himself to sprite Soap Shoes onto SA-Sonic's currently 1000+ sprites in his situation. But there's been lots of material to prove he's always had his heart in it.

182h.gif
rpo9.png
q831.png


In fact, the OG sprite that made me fall in love with Metalwario's rendition of Adventure Sonic had Soap Shoes too.
xq0a.png
Which he has later remastered into:
zz51.png


We'll never say "never" 'cause we'd still love to see it, though. We welcome any shoe entrepreneur to join in and help out, otherwise, we'll see what the future holds!

0ysh.gif
oder.png
Super-Sonic-Posein-Base.png
new-Sonic-not-fake.png
9d5e.png
6bio.png
I really think Soap Shoes Sonic would be peak! The model Jeck Jims made is kind of outdated ATM so I think it'd be a good addition as a sprite option! 🔥
 
Here's the thing about that, and something that's ALWAYS pissed me off about the "Boost formula": THEY DIDN'T NEED TO BE SEPARATE IN THE FIRST PLACE. In Sonic Rush & Sonic Rush Adventure, you can Boost AND Spin Dash. Then when it was moved to 3D, they just took the Spin Dash out for NO REASON. LT and RT in Unleashed & Generations do the EXACT SAME THING in the form of the Drift, so if they'd put the Boost on RT and the Drift on LT (like ANY game with a Drift), then they could've STILL HAD THE SPIN DASH.
... Balacing purposes? Oh, nevermind; Maybe that the boost is pretty much like a SPINDASH replacement, both do similar things in different ways.
 

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