N64 Mario Bros.

N64 Mario Bros. V4.7

he literally did that though, that's what he's BEEN doing.
Ok. Tbh I don’t get why N64 Mario needs a long jump. He’s not supposed to be completely SM64 Mario. If we really want it that bad let’s just wait for Saxa’s SM64 Mario.
 
he literally did that though, that's what he's BEEN doing.
i will change it
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Ok. Tbh I don’t get why N64 Mario needs a long jump. He’s not supposed to be completely SM64 Mario. If we really want it that bad let’s just wait for Saxa’s SM64 Mario.
the long jump has been mixed with the dive so it can be speedrun friendly (tbh it just feels like the dive but you have less control and you gain more speed but slower), if there was a non speedrun friendly version then the long jump would be there i think
 
btw I'm pretty sure a real sm64 mario would be really darn slow like in this video of gfz1 put into SM64
 
Problem: In the Zyphr's Pizza Time server, this character kept on causing desyncs. might me something to do with "n64powerOn"?

(Im honestly clueless lol)
 
An idea that randomly came to my mind:
What about making Mario's Super Form "Diamond Mario" instead of Metal Mario ? (Diamond Mario is the name we give to Mario in SM64 when he has all 3 caps at the same time) That would make him about on par with the other Super Forms, but that's just an idea, Wing Mario and Metal are pretty straightforward but I don't even know how the Vanish Cap part of the idea would work (maybe pass through breakable objects?)
 
Hey, i dont know if it only happened with me, but for some reason my pc thought this was a virus? Because, when i tried to download it, it randomly said "failure on virus verification" (if it sounds odd thats because im brazilian and cant translate the message well)
 
Rueven updated N64 Mario with a new update entry:

V4.0 - Reunite the Mario Bros.

After 4 years in development, Green Mario has finally joined Mario in his quest!

  • Mario's skin name was updated to n64mario. Any and all progress you made with him will be lost with this update.
  • You can now play as Luigi! See the overview page for his moveset.
  • Fixed health desyncs for good hopefully.
  • Visuals and audio have been completely overhauled once again.
    • Mario's been completely rerendered with an updated...

Read the rest of this update entry...
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The overview is currently being rewritten, so don't be alarmed if the mod goes down suddenly.
 
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L IS FINALLY REAL
This update was a long time coming, but my GOD was it worth the wait! I didn't think this addon could get any better, but you blew away all expectations! If addons could get awards based on their quality, this'd be winning tons of em for sure!
 
this mod uses a global mobjthinker, which not only worsens a mod's optimization but is also deprecated and will be removed at some point. i had like over 9000 mobj hooks in CEZ2, whereas without this mod, it's below 4000
aside from that, this mod is great and this update is great too! really like how crazy fast they can go and the voice clips and, well, everything lol
 
No matter how much I will whine in a bit it's a fantastic, beautiful mod and I do like it a lot.

Just doesn't feel like Mario 64 without Long Jump though. Which is why I was so happy that Luigi got it!! Luigi, who is a better character than Mario in every way. Another massive Luigi W.

... But it doesn't feel like a Mario 64 character without a dive. ;_; Yes, I know the Lunge is Long Jump/Dive combined, it still doesn't feel right to me. I have phantom limb syndrome playing this, trying to do Long Jump but just doing awkward crouch jumps instead.

Regardless, great work. The double tap spin to roll is really cool.
 

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