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Hello my fellows, I'm sure you all assumed that Paper Peach was cancelled and yeah she was but now I've got big news!
She's not uncancelled
Buuuut I did decide go back and completely rework her abilities and stuff so let's go over all the changes (scroll down for the download)
Twink's Gift
Reduced to atoms. Mainly because luck based stuff is a no-no for speedruns, but also because I was having a hard time actually thinking of good upgrades.
Dimension Teleport
Almost entirely recoded
No longer works in nights stages
Can now only be used in the air once
Instant teleport has been merged into it and is activated when you're going fast enough
Can now destroy bustable walls
Now has it's own dedicated cooldown timer instead of using weapondelay.
Parasol Float
No longer works in nights stages
You no longer have to be falling to activate it
Now has a sound when activating it
Has a new feature akin to Dimension Blast:
Bootleg Parasol Launch
Press spin while floating to launch into the air (basically a double jump)
It's "bootleg" because my real vision for the Parasol Launch is to have you charge it and then launch with height based on how long you charged, which I didn't want to make because there's no sprites for it.
Misc
She now has her own CSS info box
The Star Princess skincolor now has more unique shades
The new sounds now have descriptions
Anyways yeah that's it bye lol
So some of you may be wondering what happened to Yarn Kirby.
He's not just dead, he's dead and BURIED and the only remembrance of him is gonna be an item called Tracing Yarn that Paper Peach gets in her Paper Mario 64 legit speedrun to give certain people war flashbacks (those who know )
Post automatically merged:
I'd like feedback more than ever now because Paper Peach is actually high quality and (as far as I know) glitchless now.
Post automatically merged:
Okay I just found a glitch where if she's damaged while dimension teleporting she becomes stuck in the air for a bit
Okay so this isn't a new hiatus after this small update because I still need to think of a new C1 ability, it shouldn't be be a combat ability because the D-Tele already fills that role. Any ideas guys?
Okay so this isn't a new hiatus after this small update because I still need to think of a new C1 ability, it shouldn't be be a combat ability because the D-Tele already fills that role. Any ideas guys?
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