Adventure Sonic (v1.8b)

Adventure Sonic (v1.8b) v1.8b

when i jumped near a player. it slinged me and i wanted to activate it. but i dont know how
 
Is there any way to disable this in the addon? (Yes, I have tried re-downloading and it still persists)
So holding CUSTOM3 when spawning will enable the "Sonic Advance" colors for SA-Sonic, but when I try to disable it using the same method of enabling it, for some reason I cannot. Not sure if this is a bug or it's permanent.
 
Is there any way to disable this in the addon? (Yes, I have tried re-downloading and it still persists)
So holding CUSTOM3 when spawning will enable the "Sonic Advance" colors for SA-Sonic, but when I try to disable it using the same method of enabling it, for some reason I cannot. Not sure if this is a bug or it's permanent.
Try holding custom 1 or 2 when a level loads :)
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Try holding custom 1 or 2 when a level loads :)
What i mean is nope
That isnt a bug its a feature
 
You know how TAS does a spamdash by spamming spin really fast?
I tried that and know my hand has been sore for 3 days
"I shouldn't have done that"
 
Don't request mods from other people unless they're taking suggestions!
now we need a reskin of adventure sonic to be adventure shadow
 
now we need a reskin of adventure sonic to be adventure shadow

fresh-prince-we (1).gif
I'm sorry but you kinda walked right into this
 
now we need a reskin of adventure sonic to be adventure shadow
People asked Shine and Wario once about making an "Adventure Shadow." Shine went off to say if that happened, it would likely be based upon SA2's gameplay with general adjustments.

I think you already have seen the point that nobody wants a reskin of SA-Sonic as a potential Adventure Shadow, we also already have Inazuma's Shadow.
 
Metalwario64 updated Adventure Sonic (v1.5) with a new update entry:

Sorry to keep you waiting, SA-Sonic v1.5 is here!

Sorry for the big delay! Here is version v1.5! Starring Japanese voicelines, a new revamp on Metal Sonic LSA reactions, and lots of minor gameplay addons like special emerald behavior for OLDCs!

This update also sets up some Lua framework for the inevitable v2. Needless to say, we're not done yet! Here's the changelog this time!
GAMEPLAY:
-Slightly buffed the Super Bounce's power when underwater.
-The Golden Shield(Given from SA Super Sonic)...

Read the rest of this update entry...
 
I think i found a glitch.
Now, i dont know if this is supposed to be a reference to sa2's animation, but sonic's sprites go very fast even thought im walking very slowly.
View attachment 79567
Also, if loading both v1.4b and 1.5 sonic's sprites will move EVEN faster for some reason.
View attachment 79569
Again, i dont know if this is meant to be a reference to sa2's animation, but for now, i will count it as a glitch.
Its not a glitch it was always like that since the first version lol
 

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