SpaceHedgehog
I draw sometimes and it's good.
Guys the thread is gonna get 100 page for now.
That looks awesome but I feel like people are only gonna use SA2 mode because of free flight. Also I cant really imagine anything exclusive to SA1 mode as his fight was all about running into boosters to make water god go "ow".Then raise your hands to the sky to motivate our Metal Spriting Terminator!
Definitely. Xmom removes SA-Sonic's air drag. That alone is enough to elevate him right into busted territory.
Wonder how you'd all react if I just casually dropped the final SA-Sonic in some shady 4shared link here...
Even Super SA-Sonic couldn't win in a race against SMS without runshoes. Assuming both players are highly skilled. Not surprising. SMS is the fastest character released here by far, all without any need for suspicious momentum-mod steroids.
Well, I do love some poses and mechanics from Secret Rings.
That is the Autumn ULDC map pack recently released in SRB2's map releases. The level shown is Lunar Base.
If you must use a model, I'd suggest the SA2 model or otherwise the generic Modern Sonic model floating around.
There's no way this gets canceled. Even if Metalwario inexplicably vanished, I'd do the rest in his name. I wouldn't let our work go to waste.
You can't cancel the transformation to abuse the launch height, it's no issue.
Super Sonic steadily drains 1 ring per second no matter your actions or playstyle. You'll start off with SA2's playstyle! Take your time to get used to the controls. You're invincible without danger of falling, free to go where you please unrestricted.
If you want to quickly smash something in front of you, all it takes is a tap of spin or jump!
Even if you accidentally touch a death pit you'll always fly back out. Be fearless, because that's what it means to be Super!
you have no idea dude.I get the feeling SA-Sonic has built up quite an audience.
I came from the future! Your wish has been granted my friend!My hype is unending for the sheer potential of the SA1 form! Please! Put on a spectacular display of "Super Sonic Speed" for one of the next gifs!
are those maps made specifically for showing off adventure sonicThen raise your hands to the sky to motivate our Metal Spriting Terminator!
Definitely. Xmom removes SA-Sonic's air drag. That alone is enough to elevate him right into busted territory.
Wonder how you'd all react if I just casually dropped the final SA-Sonic in some shady 4shared link here...
Even Super SA-Sonic couldn't win in a race against SMS without runshoes. Assuming both players are highly skilled. Not surprising. SMS is the fastest character released here by far, all without any need for suspicious momentum-mod steroids.
Well, I do love some poses and mechanics from Secret Rings.
That is the Autumn ULDC map pack recently released in SRB2's map releases. The level shown is Lunar Base.
If you must use a model, I'd suggest the SA2 model or otherwise the generic Modern Sonic model floating around.
There's no way this gets canceled. Even if Metalwario inexplicably vanished, I'd do the rest in his name. I wouldn't let our work go to waste.
You can't cancel the transformation to abuse the launch height, it's no issue.
Super Sonic steadily drains 1 ring per second no matter your actions or playstyle. You'll start off with SA2's playstyle! Take your time to get used to the controls. You're invincible without danger of falling, free to go where you please unrestricted.
If you want to quickly smash something in front of you, all it takes is a tap of spin or jump!
Even if you accidentally touch a death pit you'll always fly back out. Be fearless, because that's what it means to be Super!
He is OP as ever, but there is not a code called "NEVER LOSE RINGS" so, use super wisely.Then raise your hands to the sky to motivate our Metal Spriting Terminator!
Definitely. Xmom removes SA-Sonic's air drag. That alone is enough to elevate him right into busted territory.
Wonder how you'd all react if I just casually dropped the final SA-Sonic in some shady 4shared link here...
Even Super SA-Sonic couldn't win in a race against SMS without runshoes. Assuming both players are highly skilled. Not surprising. SMS is the fastest character released here by far, all without any need for suspicious momentum-mod steroids.
Well, I do love some poses and mechanics from Secret Rings.
That is the Autumn ULDC map pack recently released in SRB2's map releases. The level shown is Lunar Base.
If you must use a model, I'd suggest the SA2 model or otherwise the generic Modern Sonic model floating around.
There's no way this gets canceled. Even if Metalwario inexplicably vanished, I'd do the rest in his name. I wouldn't let our work go to waste.
You can't cancel the transformation to abuse the launch height, it's no issue.
Super Sonic steadily drains 1 ring per second no matter your actions or playstyle. You'll start off with SA2's playstyle! Take your time to get used to the controls. You're invincible without danger of falling, free to go where you please unrestricted.
If you want to quickly smash something in front of you, all it takes is a tap of spin or jump!
Even if you accidentally touch a death pit you'll always fly back out. Be fearless, because that's what it means to be Super!
Those maps are for showing sonic but they are from a level pack.are those maps made specifically for showing off adventure sonic
because if not, link please?
The moon level is from ULDC. The others are from OLDC 2021-Round 1.Those maps are for showing sonic but they are from a level pack.
I think the pack is called ULDC autumn 2021
Super sonic adventure styleThat looks awesome but I feel like people are only gonna use SA2 mode because of free flight. Also I cant really imagine anything exclusive to SA1 mode as his fight was all about running into boosters to make water god go "ow".
I think the SA1 one will be like this:That looks awesome but I feel like people are only gonna use SA2 mode because of free flight. Also I cant really imagine anything exclusive to SA1 mode as his fight was all about running into boosters to make water god go "ow".
SA1 Mode is overall faster than SA2 Mode. Each of the two has their fair share of ups and downs, one focused on speed and one focused on traversal and flying. Being able to switch between the two on the fly is also extremely helpful.That looks awesome but I feel like people are only gonna use SA2 mode because of free flight. Also I cant really imagine anything exclusive to SA1 mode as his fight was all about running into boosters to make water god go "ow".
I think the SA1 one will be like this:
-become jesus and walk on water lmao
-no spindash (boost???)
-perfect chaos life savings- uhh i mean homing attack maybe haha
Actually, i would bet on 95. It's REAAALLY close to december. And a lot of things are already ready, just a few things and there we go.Dude, by the time this releases, we'd be already on page 100
Is that with me? truthI think the SA1 one will be like this:
-become jesus and walk on water lmao
-no spindash (boost???)
-perfect chaos life savings- uhh i mean homing attack maybe haha
Is that with me? truthI think the SA1 one will be like this:
-become jesus and walk on water lmao
-no spindash (boost???)
-perfect chaos life savings- uhh i mean homing attack maybe haha
it's because it will release when it's doneI wouldn't say it will be released in December.