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Adventure Sonic (SA-Sonic) Progress

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Seeing all of the gifs again makes me SO hyped! I'm sorry if this is annoying (i'm pretty sure this has been sent tons of times..) but, when will it release? From what i remember, it's gonna release on december, right?
 
Seeing all of the gifs again makes me SO hyped! I'm sorry if this is annoying (i'm pretty sure this has been sent tons of times..) but, when will it release? From what i remember, it's gonna release on december, right?
Hopefully December or late November, but it has been stated it will come out when it's ready, but those are the rough estimates of when it will release.
 
If you think about it, If SA-Sonic is added on different game mode mods like SRB2Persona or SRB2Battle, His attacks would probably be mostly based on SA2(B) so basically his moveset is like this.

Sonic Wind - Sonic breakdances making enemies to submission Sonic runs around on a single enemy dealing damage while stunning the enemy

Bounce - Sonic's arse hits you Sonic jumps and curls up into a ball before slamming himself towards a single enemy. Can be repeated when enemies are nearby. Works similar to his Homing attack

Spin Charge - Sonic charges through the wall of enemies while having a war cry Sonic curls up into a ball on the ground and starts to spin for a moment before releasing launching himself to an enemy.

Ancient Light - Sonic smokes and enters the 69'th dimension Sonic gathers Ancient energy which gives him advantages but with the disadvantage on not being able to run fast and also having a limit of how long he can use this.

Energy Burst - Sonic bursts coughs after using ancient light If Ancient Light isn't dispelled then he can release the excess energy making a blast similar to Shadow's move named Chaos Blast.

Speed Up - Sonic places a speed pad making the others zoom so fast they become molecules Sonic dashes towards where the camera is pointed gaining a shield which knocks up anyone unfortunate enough to touch him during this.
 
The Lightspeed Dash has a very large lock-on range when it comes to enemies and monitors, though it will prioritize rings if you're close enough to them! We're talking 3x the range of the homing attack, with no restrictions on going vertically upwards. If Sonic locks onto an enemy, he'll unleash the Light Speed Attack!!

Any nearby enemies or monitors get smashed to a pulp in an incredibly fast chain combo that deals 2x damage on impact! Even with all that charging time leaving you vulnerable, it'll still speed up boss fights a little!
srb20405.gif


It's range can be used to smash hard-to-reach foes or monitors. You could then turn them into interesting routes or shortcuts, as use Sonic's skywards leap as a superjump! Use your environment to your advantage!
srb20416.gif
srb20429.gif


You can get huuuge combo chains going! (Autocancels after 2 enemies in Chaos Mode for obvious reasons)
srb20436.gif


Like in Sonic Adventure you can use the control stick to influence where you'll attack from. In Adventure this could cause the "orbiting enemy" glitch. While I was tempted to let that stay for funsies, SA-Sonic will eventually attack straight-on if you take too long. (To save myself the headache of people reporting it as a bug.) In this GIF I hold left, so Sonic swirls clockwise around the enemy!
srb20443.gif


There's some more special properties to the Light Speed Attack (LSA for short), but I'll show those off next time!
 
The Lightspeed Dash has a very large lock-on range when it comes to enemies and monitors, though it will prioritize rings if you're close enough to them! We're talking 3x the range of the homing attack, with no restrictions on going vertically upwards. If Sonic locks onto an enemy, he'll unleash the Light Speed Attack!!

Any nearby enemies or monitors get smashed to a pulp in an incredibly fast chain combo that deals 2x damage on impact! Even with all that charging time leaving you vulnerable, it'll still speed up boss fights a little!
srb20405.gif


It's range can be used to smash hard-to-reach foes or monitors. You could then turn them into interesting routes or shortcuts, as use Sonic's skywards leap as a superjump! Use your environment to your advantage!
srb20416.gif
srb20429.gif


You can get huuuge combo chains going! (Autocancels after 2 enemies in Chaos Mode for obvious reasons)
srb20436.gif


Like in Sonic Adventure you can use the control stick to influence where you'll attack from. In Adventure this could cause the "orbiting enemy" glitch. While I was tempted to let that stay for funsies, SA-Sonic will eventually attack straight-on if you take too long. (To save myself the headache of people reporting it as a bug.) In this GIF I hold left, so Sonic swirls clockwise around the enemy!
srb20443.gif


There's some more special properties to the Light Speed Attack (LSA for short), but I'll show those off next time!
yes...Yes...YES COME TO PAPA
 
The Lightspeed Dash has a very large lock-on range when it comes to enemies and monitors, though it will prioritize rings if you're close enough to them! We're talking 3x the range of the homing attack, with no restrictions on going vertically upwards. If Sonic locks onto an enemy, he'll unleash the Light Speed Attack!!

Any nearby enemies or monitors get smashed to a pulp in an incredibly fast chain combo that deals 2x damage on impact! Even with all that charging time leaving you vulnerable, it'll still speed up boss fights a little!
srb20405.gif


It's range can be used to smash hard-to-reach foes or monitors. You could then turn them into interesting routes or shortcuts, as use Sonic's skywards leap as a superjump! Use your environment to your advantage!
srb20416.gif
srb20429.gif


You can get huuuge combo chains going! (Autocancels after 2 enemies in Chaos Mode for obvious reasons)
srb20436.gif


Like in Sonic Adventure you can use the control stick to influence where you'll attack from. In Adventure this could cause the "orbiting enemy" glitch. While I was tempted to let that stay for funsies, SA-Sonic will eventually attack straight-on if you take too long. (To save myself the headache of people reporting it as a bug.) In this GIF I hold left, so Sonic swirls clockwise around the enemy!
srb20443.gif


There's some more special properties to the Light Speed Attack (LSA for short), but I'll show those off next time!
What if instead of just outright doing 2x damage SA Sonic constantly smashes into them until the 2x damage is done or the enemy is destroyed, like what you can do with the egg hornet in SA1.
 
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