The Lightspeed Dash has a very large lock-on range when it comes to enemies and monitors, though it will prioritize rings if you're close enough to them! We're talking 3x the range of the homing attack, with no restrictions on going vertically upwards. If Sonic locks onto an enemy, he'll unleash the
Light Speed Attack!!
Any nearby enemies or monitors get smashed to a pulp in an incredibly fast chain combo that deals 2x damage on impact! Even
with all that charging time leaving you vulnerable, it'll still speed up boss fights a little!
It's range can be used to smash hard-to-reach foes or monitors. You could then turn them into interesting routes or shortcuts, as use Sonic's skywards leap as a superjump! Use your environment to your advantage!
You can get huuuge combo chains going! (Autocancels after
2 enemies in Chaos Mode for obvious reasons)
Like in Sonic Adventure you can use the control stick to influence where you'll attack from. In Adventure this could cause the "orbiting enemy" glitch. While I was tempted to let that stay for funsies, SA-Sonic will eventually attack straight-on if you take too long. (
To save myself the headache of people reporting it as a bug.) In this GIF I hold left, so Sonic swirls clockwise around the enemy!
There's some more special properties to the Light Speed Attack (
LSA for short), but I'll show those off next time!