• Do not use Works in Progress as a way of avoiding the releases system! Works in Progress can be used for sharing early betas and for getting suggestions for improvement. Releases of finished content are not allowed in this forum! If you would like to submit a finished addon, click here for instructions on how to do so.

Skid and Pump (The Spookeez)

Gladly
c8aeXLR.png
Hey, hold on. Skid's super color is "Wave"?
That super color doesn't exist. Unless you want to make a custom one.

If you don't, check the List of skin colors page for available supercolor options.
 
I would like to help with the coding... someday. Now I'm working on my own mod called KSo- Whoops. Almost revealed it! Anyway, I would love to help!
 
I would like to help with the coding... someday. Now I'm working on my own mod called KSo- Whoops. Almost revealed it! Anyway, I would love to help!
I'm a bit confused on this, but alright. So you would help with coding, is that correct.

---------- Post added at 11:33 AM ---------- Previous post was at 09:59 AM ----------

Signpost.
Needs a few tweaking but overall is not half bad.
q6mL4yM.png
 
Check the startcolor on the S_SKIN, the wiki has all the information you'll need Here are the list of skincolors that you can choose from to make a specific part change color and from it's looks it seems like the startcolor is set to a number that changes the color of anything that's white on the sprites. It could be due to startcolor being already set but with a number lower than 10 iirc, check the wiki and find the numbers that corespond to the color that you want it to be colorable or you could just delete the text. :)
 
Check the startcolor on the S_SKIN, the wiki has all the information you'll need Here are the list of skincolors that you can choose from to make a specific part change color and from it's looks it seems like the startcolor is set to a number that changes the color of anything that's white on the sprites. It could be due to startcolor being already set but with a number lower than 10 iirc, check the wiki and find the numbers that corespond to the color that you want it to be colorable or you could just delete the text. :)
I already fixed it though lol
 
And as for coding, I'm really inexperienced on that. If someone could show me the ropes or help me with it, then I would greatly appreciate it.
I'm not really good at script but I can make some fun stuff and I can try making the dance script if you want(that's a yes for helping you in scripts)
Post automatically merged:

Now that's been a roadblock for me as the Spookeez don't have powers.
I thought of watching all 3 Spooky Month episodes back to back to see what antics would be good as abilities though and I think that would be a really interesting and creative option.
Maybe they will have an ability called: turn your head 360°(it just kills/damages enemy in a radius)
 
Last edited:
I really love this mod! And, I'd like to Beta Test if you'd like! I do have an idea for an attack for the two characters. The rolling tackle! They boys can tackle, which will lead into a roll, you can hold spin to keep rolling. There is a drawback, they're kids. They maybe zany and cause mayhem, but they have limits. They will take a false hit (they take damage but keep their rings), to signify that they're dizzy. Pump's special move could be how he's half-possessed by the Stars. He can glide and get others to turn their head around. Along with this, I have an idea for a Super Form: the kids can't harness Chaos Energy, so they go into full mayhem. Maybe summon some "friends" they have. Also, taunts should be from Friday Night Funkin', and of course their Spooky Dance. Anyways, I do have a better splash screen for them.

Skid
"It's a Spooky Month!" Skid makes his way into the world of SRB2! He doesn't know how he got here, but he will be ready to help! Maybe cause mischief too!
Ability 1: Double Jump. Skid can gain double the height by simply jumping again mid-air!
Ability 2: Rolling Tackle. Spin will send Skid rolling!
Tip: Don't use the Rolling Tackle too much, or you'll suffer! Especially in a pinch like the ending of CEZ1!

Pump
"It is a Spooky Month!" Wherever Skid goes, Pump is not far behind! Like Skid, he's ready to help! But... What's with his eyes?
Ability 1: Demonic glide. It's basically a glide. That's all.
Ability 2: Pump can latch onto walls and walk up them. Odd...
Ability 3: Pump can make everything around him "turn their head 360°". Destroys everything nearby.
Tip: Pump is really useful, being able to climb walls others can't. He can't access some of Knuckles/Amy's routes though.

Skid & Pump
"Itsa Spooky Month!" They boys are here! Ready to play around and save the day, at the cost of causing mayhem!
Abilities: They have the same abilities as their lone players.
Ability 1: Stack. Stand near each other and jump! Stacking doubles your height, and depending on who's on the bottom will effect movement (i.e.: They get to use their moves). Sadly, you lose jump height, and speed. But, you're heavy enough to charge through spikes and break walls/floors.
Ability 2: Swap. Press C1 to swap.
Tip: The boys together are near unstoppable! Use this to your advantage!

I hope you find this stuff useful!
Post automatically merged:

I really love this mod! And, I'd like to Beta Test if you'd like! I do have an idea for an attack for the two characters. The rolling tackle! They boys can tackle, which will lead into a roll, you can hold spin to keep rolling. There is a drawback, they're kids. They maybe zany and cause mayhem, but they have limits. They will take a false hit (they take damage but keep their rings), to signify that they're dizzy. Pump's special move could be how he's half-possessed by the Stars. He can glide and get others to turn their head around. Along with this, I have an idea for a Super Form: the kids can't harness Chaos Energy, so they go into full mayhem. Maybe summon some "friends" they have. Also, taunts should be from Friday Night Funkin', and of course their Spooky Dance. Anyways, I do have a better splash screen for them.

Skid
"It's a Spooky Month!" Skid makes his way into the world of SRB2! He doesn't know how he got here, but he will be ready to help! Maybe cause mischief too!
Ability 1: Double Jump. Skid can gain double the height by simply jumping again mid-air!
Ability 2: Rolling Tackle. Spin will send Skid rolling!
Tip: Don't use the Rolling Tackle too much, or you'll suffer! Especially in a pinch like the ending of CEZ1!

Pump
"It is a Spooky Month!" Wherever Skid goes, Pump is not far behind! Like Skid, he's ready to help! But... What's with his eyes?
Ability 1: Demonic glide. It's basically a glide. That's all.
Ability 2: Pump can latch onto walls and walk up them. Odd...
Ability 3: Pump can make everything around him "turn their head 360°". Destroys everything nearby.
Tip: Pump is really useful, being able to climb walls others can't. He can't access some of Knuckles/Amy's routes though.

Skid & Pump
"Itsa Spooky Month!" They boys are here! Ready to play around and save the day, at the cost of causing mayhem!
Abilities: They have the same abilities as their lone players.
Ability 1: Stack. Stand near each other and jump! Stacking doubles your height, and depending on who's on the bottom will effect movement (i.e.: They get to use their moves). Sadly, you lose jump height, and speed. But, you're heavy enough to charge through spikes and break walls/floors.
Ability 2: Swap. Press C1 to swap.
Tip: The boys together are near unstoppable! Use this to your advantage!

I hope you find this stuff useful!
Edit: Turns out they're using super. I would recommend Pump... But Skid? Not really sure about that.
 
wow thats a lot of code that needs to be implemented

also if i will be in the team i will make Double Jump as Lua because Vanilla one is lame
Post automatically merged:

actually i made some ability:
The Rolling Tackle(as sonic because i have no skid or pump)
srb20293.gif

Post automatically merged:

Double Jump With Rolling Tackle:
srb20296.gif

Post automatically merged:

Skid is done now Pump is done:
srb20297.gif
 

Attachments

  • srb20292.gif
    srb20292.gif
    4.9 MB · Views: 3,018
Last edited:
Update: Process is going slow (mainly for the sprites since I'm the man doing it all) but surely. The coding is almost done (thanks @BuggieTheBug) and these guys will soon be coming to a MB near you
For now, Pump
Screenshot_20210501-143010_Pixly.jpg
 

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top