Made an ability list whilst discussing, so decided to post it here and format it, just to show the mess this is becoming, lol:
The current ability list (including planned ones) includes:
- Rising Thwick (double-jump)
- Spindash (likely to receive tweaks, hold Spin/tap jump whilst crouching)
- Crouch (planned) (hold Spin whilst still, or by holding it whilst braking during Strike State)
- Drop Dash (Hold Spin mid-air and hit the ground to fly off.)
- Wall Dash (charge a Drop Dash, then hit a wall to fly up.)
- Insta-Shield (planned) (Tap Spin once mid-air. Y'all know this move by now.)
- Air Roll (Press Spin whilst uncurled mid-air to curl up. You are able to use abilities from here.)
- Stomp (Press Custom 1 mid-air. Might change to double tapping Spin mid-air.)
- Strike Peel (Hold Custom 1)
- Mach Speed State (Exceed 36 fracunits per tic, or 32 without Momentum enabled. Gain water running, and eventually a custom run animation modelled off the Peelout)
- Strike State (Exceed 70 FU/T with Momentum on, or obtain it like normal Dashmode with Momentum off. Gain invincibility to all but insta-kills and go far faster.)
- Power Jump (planned) (Hold Spin whilst braking from Strike State to enter a crouch, and keep holding to charge a powerful jump which preserves Strike State and allows you to do most of the aerial abilities from it.)
- Spamdash (Planned) (Hold Spin whilst in Strike State at any speed to charge a Spindash which preserves Strike State.)