SRB2: Historical

[Open Assets] SRB2: Historical 0.1, The "Ready To Consume" Build!

I feel as if i was too confident going into this addon, failing to realize what truly made level design impeccable. When i had initially quit, it was because i had failed to make the perfect first level. Going back to this project, it dawned on me:

I am not Sonic Team Jr.
I am not anyone who had worked on the game from then to now.
I don't even know level design itself, as a matter of fact.

If I dare come back to this project again, it will be from a new perspective, made by someone who actually knows what goes into an addon.

That is to say, there will be NO SRB2: Historical.
There is pretty much nothing more to say, so I will leave it to myself to make something original.
Hi guys, and guess what? I am officially starting work on T.O.M. again! Unfortunately, while I had hinted at having Sonic CD inspired textures, it just doesn't seem possible right now.

The style itself is just too polygonal and complex for my texturing skills at the moment.

Fortunately, the next update will feature brand new remixes composed by me, so that's something to look forward to.

Since I'm here, I would also like to say that the name I initially chose sounds more and more cheesy the more I read it, so I would love to see your suggestions for a new name.

On another note, take some time to judge the new greenflower act 1. (HEAVY WIP!!!)

Otherwise, hey, I'm here, and I'm working.

Attachments

  • srb20031.gif
    srb20031.gif
    12.1 MB · Views: 196
Back
Top