Changelog 1.6
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Hammer Jump Adventure
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- The faster your speed is when performing the Hammer Jump, the higher you go. Double your speed with the speed shoes or momentum! (momentum not included)
- Hammer Jump speed requirement has been reduced to 28, to be in-line with all the other character's runspeeds and to make it slightly easier to use on slopes.
- Hammer Jump's startup has been reduced to make it more like Adventure's.
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Hammer Jump (SRB2 and SA1)
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- Piko Ring Animation starts at a FRACUNIT instead of 0. This was a recommendation to fix a bug with FOFs (Floor over Floors), while it did not fix the FOF bug, I did think it was a good idea to include anyway.