SRB2/SA1-Styled Hammer Jump

[Open Assets] SRB2/SA1-Styled Hammer Jump 1.6

Changelog 1.6
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Hammer Jump Adventure
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- The faster your speed is when performing the Hammer Jump, the higher you go. Double your speed with the speed shoes or momentum! (momentum not included)

- Hammer Jump speed requirement has been reduced to 28, to be in-line with all the other character's runspeeds and to make it slightly easier to use on slopes.

- Hammer Jump's startup has been reduced to make it more like Adventure's.

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Hammer Jump (SRB2 and SA1)
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- Piko Ring Animation starts at a FRACUNIT instead of 0. This was a recommendation to fix a bug with FOFs (Floor over Floors), while it did not fix the FOF bug, I did think it was a good idea to include anyway.

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Changelog 1.5
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- The Adventure Style Hammer Jump has now been reimplemented.

- To perform this Hammer Jump, use the Hammer Attack while running to go flying into the air. After uncurling midair, she can use her Twinspin Attack or Shield Ability.

- This Hammer Jump also launches slightly higher than the SRB2 Style Hammer Jump, as a tradeoff for only being usable at higher speeds.

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Changelog 1.4
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- Added a new "Piko Ring" effect when Amy's Piko Piko Hammer strikes the ground.

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Changelog 1.3
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- Removed the ability to perform a "late" Hammer Jump.
- Super Form support: Her hammer strikes will cause powerful earthquakes, and her Hammer Jump goes up even higher.
- Can no longer perform Hammer Jump if she has the flag debuff.

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Some bugfixes, code unoptimization, fixes, etc.

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Changelog 1.2
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Fixed bug where dying during a Hammer Jump would not display the DEATH animation.
- Fixed bug where Hammer Jump animation would not work while in reverse gravity.
- Amy can no longer Hammer Jump while in "Thokked" state

Known Issues
- Hammer Jump animation does not display correctly in reverse gravity.
Changelog 1.1
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Increased Hammer Jump's power. (14 -> 16)
Added the ability to hit enemies while spinning.
Removed pointless P_SKIN file.
Updated SOC file.

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NOTE: I have removed the other styles due to redundancy, and mainly lack of polish. They are still available in the history tab however.

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Advance Style - Uses Custom 1 to Hammer Jump, this is styled after how it works in Sonic Advance.

SRB2 Style - Uses Jump after landing with the Hammer Attack to Hammer Jump.

Adventure Style - Uses Spin while running to Hammer Jump, this is styled after how it works in Sonic Adventure.
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