Some changes that i did during the last week of waiting for when this release and after Dylan's stream
Bug Fixes:
Parry has improved as to not let you get hit by a certain boss' beam attacks
Paradise island received an update in both acts, one checkpoint related that flew under my and the testers' radar and the other rail related.
Acessibility:
A new pk3 that has "Story" in the front has been added to the page, it gives the bosses a higher parry window along with some changes for the final one to make them more fun to the average player.
for those that liked the old difficulty, just use the normal pk3 instead, that one remains unchanged.