Howdy! About time I got around to updating this mod!
There were several changes to Retro Mario's mechanics since 2.4 had considerably made the gameplay much faster paced, and with the many many additions of blockplayer linedefs as well the change to many tripwires I felt that Retro Mario's current state felt more sluggish and limited, which in the state I had released him in 2.3 I had already limited him about as much as I was willing to due to outside complaints of potential competitive advantages. which in turn made me forget that I had made him for Fun, not competition. Well no more of the downer talk, let's tape this NES Cartridge onto this Lock-on Cartridge, shall we?
The changes include:
- A seperate animations only file (Incase ya dont want the jumps and fireballs and etc.)
- Drastic decrease in jump charge time (~5 seconds)
- slight buff to the jump height
- Removed the Coin Point effect (As neat as it was, it eventually just got in the way)
- Removal of several configs (just made it hard to update, sorry)
- Many other under the hood changes/optimizations for online play