Mattioz Pack - V1.4.2 - Emerald Hill Small Tweaks

Mattioz Pack - V1.4.2 - Emerald Hill Small Tweaks 1.4.2

Just add a appropriate signage to that split path with the red springs on the left.
Renamed the texture to avoid conflicts with Ivo Industries GHZ.
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Reactions: Saturn Ross
Yes folks, Emerald Hill got a new revamped layout:
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Also got a little tweaks at Turquoise Hill.
In this update, i bring to you Spring Yard Zone! with a lots of COPE,CPU and MORE.
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Metropolis has now only 2 maps, some changes to layout to be more dynamic and now with a better music.
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Reactions: Fairyball
Layout changes to Metropolis and Turquoise Hill, also a graphical revamp to Advanced Emerald Hill.
bad slope vertex thing inside the terrain, thats now fixed. 100%
can't figure out the problem, so will be deleted from the pack.
Turquoise Hill with the Tree Gimmick from Sonic Chaos Remake, the Gimmick made by Lighto.
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Now Advanced Emerald Hill supports Encore with a brand new music (I'm pretty sure i fixed the Sync Fail)
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Slowed the Flash Lights in Chemical Plant for photosensitive people <3
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unfortunately, after the problems with springs on emerald hill, I had to remove them and replace them with spring panels.
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Reactions: Fairyball
Removed V2 Springs due to FailureSync in Emerald Hill, and also made some changes to Metropolis Zone using MOBJSCALE, changed the start line in Chemical Plant Zone

Attachments

  • kart0021.gif
    kart0021.gif
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Just a fix to the Chemical Plant checkpoints that were skipping 1 number from the middle of the map.
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