A strange and hostile course in a long abandoned facility. Ambient radiation interferes with your Ring Shooter.
This map is compatible with Race, Battle, and Special modes. As such, it has received its own cup: "Oops! All Hallways!"
A lot of placeholder textures are in the map currently. I would like to revisit it and brush up the visuals to bring it closer to how I envisioned it but I figured it would be nice to give a taste of the concept as an anniversary gift.
Cold Zone
Tweaked the tripwire in the cave entrance to prevent players getting stuck
The last set of Item Boxes on the circuit has been changed to permanent Ring Boxes
Added new altmusic: Polygon Island by Pizza Hotline
Added new Encore altmusic: Honda Panda by Telan Devik
SRB2 Lemon Circuit Zone
Increased lap count from 3 to 4
Moved the spray can/medal
Minor waypoint adjustments
Ireland
Rearranged spheres to be in a symmetrical pattern rather than randomly distributed
Reduced number of battle spawnpoints from 255 to 112; they are now placed in a circular pattern
Reduced number of monitor spawnpoints from 12 to 8; they are now placed in a symmetrical pattern
Moved Combat UFO spawnpoints 1, 4, 7, and 10 slightly closer to the border
Reduced intensity of fog inside the playable area
Added music for Overtime: world2 by Anna Mayberry
Position music now plays in intermission after completing the round
This update rounds up a couple maps that have been shown off but not released. I initially wanted to release these alongside the complete version of Hallways Zone, but with that task taking longer than I expected I figured there's no reason to sit on these maps.
Changelog:
SRB2 Lemon Circuit Zone
Added SRB2 Lemon Circuit Zone
One of my first circuit maps from Sonic Robo Blast 2! Its age certainly shows...
In Lost & Found
Ireland
Added Ireland
The iconic level from the hit classic Crazy Cattle 3D. The level's high quality visuals and atmosphere have been painstakingly recreated in the Ring Racers engine.
There are no longer dash rings to launch the player up from the surface of the water; use a power item to blast as far across the water as you can before dropping in
Removed a staff ghost that desynced as a result of this
Added a fence on the downwards ramp exiting the cave
Added Encore Mode music: "Lamborghini Testarossa" by Telan Devik
Added snowfall in Encore Mode
Adjusted lighting in sky-exposed areas
Minor adjustments and fixes to waypoints
Minor adjustments to wall spikes to align with walls better
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