GTKart 2 v1.3

GTKart 2 v1.3 1.3

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GTKart returns!

gtk2-finallogo.png


Layouts old and new, simple and complex, all await you!

The first cup of the pack, intended for beginners and pros alike.
Race Maps:

High Speed Ring
(GTK_HIGHSPEEDRING)
HighSpeedRing.png

The classic Gran Turismo course comes to Ring Racers! Don't let the pleasant scenery fool you, this course has some tight corners - a great place to hone your braking skills.

Palm Rock Raceway (GTK_PALMROCKRACEWAY)
PalmRockRaceway.png

Daytona USA 2's Beginner course has been reimagined as a beachside circuit, weaving through the rock formations. Make sure to sliptide through the tunnel u-turn!

Red Rock Valley (GTK_REDROCKVALLEY)
ringracers0070.png

With a layout originating from Gran Turismo 2, this old and forgotten circuit has been left to rot in the mountains for decades. Weave through the old circuit and the backroads surrounding it, but be careful with the Trick Panels - you might find yourself down in the bottom of the mountains!

Green Hill Cliffs (GTK_GREENHILLCLIFFS)
ringracers0084.png

This overhauled GTKart 1 circuit takes you through the cliffside of one of Green Hill Zone's many islands. Ride over bridges, through the giant loop, and over the water to take first under blue skies!

Talladega Superspeedway (GTK_TALLADEGA)
ringracers0079.png

What's this? A NASCAR track? In Ring Racers? More likely than you might think! Hit the boosts, use your rings, and hope to finish first at this monster of a speedway! Just don't turn right...

Battle Maps:

Five Islands
(GTK_FIVEISLANDS)
ringracers0075.png

This unusually symmetric formation just off the shores of Palm Rock Raceway makes for a rather interesting Battle experience. Try to keep your bearings on the sandbar, as the water can mess with your handling and items.

Abloom Alcove (GTK_ABLOOMALCOVE)
ringracers0078.png

Nestled in the mountains of Green Hill Zone sits this small arena. Get some air from the springs, or hold the high ground on the bridge!

Maps that are not currently sorted as of yet!

Race Maps:

Maple Valley
(GTK_MAPLEVALLEY)
MapleValley.png

Forza Motorsport's classic autumn-themed course is reimagined as a winding rally course at sunset. Don't let its tranquil looks decieve you, this course will test your skills. Watch for the SPB capsule!

This pack is a work in progress, and there is much more to come!

Download today!

~~~~~~~~~~
| C R E D I T S |
~~~~~~~~~~

Textures:
Dolphman
Sonic Team Jr.
supersonic1009
Classic64 Asset Pack
VGResource

Music Loops:
smashcustommusic.net

~~~~~~~~~~
| S P E C I A L |
| T H A N K S |
~~~~~~~~~~

Music Suggesting:
DanielDapple

Layout Inspirations/Reference:
Polyphony Digital
SEGA-AM2
EA Tiburon
Turn 10 Studios

Making such a wonderful game:
Kart Krew Dev
  • Cool!
Reactions: mania123
Author
SGNRyan
Downloads
2,355
Views
6,256
Extension type
pk3
File size
12.9 MB
MD5 Hash
517db0900feb66e7478c9cab5cd9be97
First release
Last update

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Latest updates

  1. V1, Patch 3

    Changelog --------------------- - Fixed a few grass textures not having Offroad assigned -...
  2. V1, Patch 2 - Maple Valley and HSR Overhaul

    Changelog --------------------- - Added Maple Valley (currently in L&F) - Added staff ghost for...
  3. V1, Patch 1

    Changelog --------------------- - Lowered the center of Five Islands so that the overtime ring...

Latest reviews

Simple but enjoyable tracks with a focus on high speed. The only thing that really bothers me is Red Rock is so dark that I have trouble reading where to go in the track, especially in the tunnel where I feel like I'm snowblind but with red instead of white.

Green Hill is my favorite track of the bunch. Trick panels can really add a lot to an otherwise plain layout.

Talsomething Superspeedway heavily favors Class C but the nature of the map kinda makes that inevitable. In any case it was fun cruising at 300% speed with bike Shadow.
Upvote 0
As a followup to what you made for Kart, these tracks are definitely way nicer in terms of both looks and layout. It's clear that the new tools have benefited you. However to give some critique, I feel like some of the tracks could be a little bigger primarily red rock, green hill and high speed ring.

They feel alright on gear 2, but end up feeling way too cramped on gear 3 in my opinion. And also you may want to look into errors with these maps, because high speed ring and palm rock speedway immediately sigsev upon finishing a race from my experience. Loading the pack also gives console errors regarding textures, not sure if that is playing a part.

But other than that, nice stuff so far. Hope it can continue to grow.
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