Green Sunset Hills

Green Sunset Hills 1.0

Well... you certainly did try.

My main point of critique is that the level is over in a whopping 45 seconds - a minute at most, and that's if the bumper after the spring throws you for a loop like it did me.

The actual design isn't very interesting either, not offering terribly much in terms of challenge. The enemies aren't placed in ways that could make them a threat, and overall, while I do understand that you aren't an amazing level designer, the least you could have done was make the level a minute or two longer.

Don't let this discourage you from making maps though, I think with enough time and effort, you could make something truly special.
CDtheHedeghog
CDtheHedeghog
I will fix it in the next mod, I kind of realized my mistakes after playing my mods and I decided to experiment with slopes, water and grass, as well as with momentum.
And what can I say, although the level is a little fast and a little slow and there are only two emeralds, but the experiment was successful, as I said, I somehow made the level design better.
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