This update focuses in adding old abilities behavior, and optionally makes F.D Character Library a bit intended to be loaded as standalone, y'all gonna see why on this changelog.
Changelog v1.2:
2 new command variables:
fdlib_minimalhud : If enabled, the SRB2 Final Demo lives HUD switches to SRB2 v2.0 lives HUD style. Off by default.
fdlib_forceliveshud : If enabled, forces all the characters to use F.D Lives HUD. Off by default.
HUD code optimization
Added old_ability variable : If true, restores pre 2.2 abilities behaviors depending of the character's primary ability. false by default.
During the waiting for approval, I've been working for v1.1 and it's been finished since some days ago. So what's new?
Changelog:
FD Character Library checks if it's loaded already.
On init.lua, you can modify FDCharLib_root in case the library is inside a subfolder
Lives name now has an alternative font in case the character doesn't have a graphic for the name. the name to appear on the lives hud will use hudname, realname or name from the character's S_SKIN parameters.
Fixed an oversight where the lives counter disappears if the player runs out of lives
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