Deadzone Fortress

Deadzone Fortress 2.1.2

Changelog:
-Significantly Reduced Enemy Count
-Fixed an OpenGL rendering issue with a sector near the end.
-Singular decoration edit.
*aggravated sigh*
Nothing changed. Just uploaded the wrong file. I'm so sorry.
  • Cool!
Reactions: SusSped
Updates include:
Fixed a major issue where the player could get stuck towards the end of the second path.
Small decoration-based additions / modifications
Added a small new area.
Changed the location of a "Red Ring".
Back
Top