fixed sky sanctuary player spawns
badnik citadel should now not desync
badnik ctiadel no longer fails miserably at trying to teleport players to the next section (because it's disabled now lol)
added a failsafe for metal knuckles softlocking if you take damage during the glide attack charge animation
I forgot to remove the _debug part of the gamedata
you'll most likely have to restart progress on this update so uh. I hope you don't have to take too long to get back to where you were
fixes some bugs found before release:
fixed a missing texture in badnik citadel
fixed the final rooms' music in badnik citadel not playing
fixed AMT crawlas not moving at all along with fixing them getting stuck inside the hazard crawla
updated credits file to remove a duplicate name
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