-Changelog-
Polokano Islet
- Adjusted first checkpoint line

Bacon Cup final track
- Adjusted waypoint positioning for start of section 3

Polokano Islet Classic
- Adjusted texture used for offroad section to prevent conflicting issues
This update wasn't supposed to take this long to happen, but here we are.

There are a few new additions in this update, those being ghosts for Time Attack and Prisons and a couple new maps.
The first new map is Polokano Islet... modern edition. As the first map I ever made for Ring Racers, Polokano Classic felt more outdated as I began doing more maps and better understood HVR. With that being said, I'm moving that map to Lost & Found so it can be replaced with its modern version in the Bacon Cup.
The next new map is Battle Highway, a battle map. It is also in Lost & Found, but I might end up adding it to the next GP cup I work on and this will probably be the case for my future maps should I not have a cup ready for them.
Lastly, thanks to everyone who provided me staff ghosts for this update.

-Changelog-
- Added Polokano Islet Zone as a new race map (replacing Polokano Islet Classic in the Bacon Cup)
- Added Battle Highway as a new battle map (Lost & Found)
- Added staff ghosts for Time Attack and Prisons

Midnight Mall
- Changed some out-of-bounds areas into death pits

Iceberg Ocean
- Adjusted some waypoints related to both tripwire cuts

Bacon Cup final track
- Slightly adjusted Time Attack starting position

Polokano Islet Classic
- Moved to Lost & Found
-Changelog-
- Added Time Attack spawn points for Khromidro, Iceberg Ocean, Baco Circuit, Banana Jungle and both final tracks.
- Polokano Islet Classic and Khromidro now use "Mega" camera height
- Added ark arrows to several maps

Khromidro
- Moved spray can location

Iceberg Ocean
- Changed texture to represent non-slippery road to make it contrast with ice texture

Bacon Cup final track
- Adjusted second tripwire cut to prevent a bug that lets you clip through it and use the dash ring
- Added trick and boost panels to final section

Baco Circuit
- Adjusted item box placements

Banana Jungle
- Moved spray can location
- Changed first tripwire's textures to help with visibility

Forlorn Pathways
- Adjusted item box placements in second half of the track
- Increased music volume

Sword Cup final track
- Changed sector light color for water (both regular and encore)
- Adjusted a turn near the second tripwire to not be very sharp
- FOFs in dark room now have light outlines
Okay, so there were a couple oversights I had that somehow got into the release version and this hotfix is meant to fix them.

-Changelog-
Bacon Cup Final Track
- Added respawn linedef to castle section
Baco Circuit
- Lap count increased to 4 (I really hope you didn't play time attack on here yet)
Banana Jungle
- Added respawn linedef to prevent skipping of turns 3 and 4
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