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Aurora's Daytona Racers - Arcade Mode for DRRR RC 2.3 (for v2.4)

This RC patches the issue regarding when players are eliminated early, they are considered to finish in front of those who actually finish the race.
  • Cool!
Reactions: Saturn's Ring
With the 2.4 update, things have changed. But now so has Daytona Racers with the new Release Canadate!

What's new in RC2?
  • Updated HUD to include the new 2.4 features of Amps and EXP. It is still not yet splitscreen compatible though. Also, it is not yet compatible with Duel or Team modes.
  • You can now choose to have the HUD display the time as just Seconds or as Minutes and Seconds
  • Upgrade to Section Races - as they no longer use laps, instead the counter will track which Section you are on.
  • Time Extensions can now be obtained not just from completing Laps, but by passing Checkpoints as well! You get the most time from completing Laps though. As such, the times have been updated to include these features. Thanks to JimmyDukeStr for their help with the Time Attack Helper mod which has been transferred to here.
  • The Eggman Route of the First Boot has an.... Unique quirk compared to the Tails Route if you visit the area with Daytona Racers installed.
  • The difficulities are now coded in
What's next for Daytona Racers?
  • Working out a HUD style for splitscreen
  • Adding Team Mode functionability
  • Potentially adding Duel Mode functionability
  • Custom Title Screen (including a logo for Daytona Racers)
  • Updating the announcer quirps
  • Potentially adding a new tutorial stage to help talk about how Daytona Racers works compared to Ring Racers with some possible extra lore
  • Cool!
Reactions: Saturn's Ring
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