Your favorite levels

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A Cat

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Ok this is where you can post your favorite levels from video games. Then also levels that you think would be nice in them. And if you want you can post your favorite tv or game character. My favorite level is
Pumpkin Hill from SA2.
 
Hmm... mine would be Rock It and Pack Attack from Crash Bandicoot 2, the jetpack gimmick was just great and level was incredibly fun.

My least favorite would be BuiBui Fort 3 from LocoRoco 2. What the **** is wrong with that level?! One messup and you're dead; really, that level was just plain unfairness at it's worst. This is really the last thing I'd expect in that game.
 
Wave Ocean from Sonic the Hedgehog 2006.

And those ubberly long last levels of most games. like in Ape Escape (Especter Land, Space Station) and Mirror´s Edge (The Shard).
 
Palmtree Paradise, Wario Land 4 - Primarily due to the beautiful vocals playing during that level's music.

As far as more gameplay-oriented levels go... Lava Powerhouse, Sonic Spinball. Without Toxic Cave's minecarts and barrel rides, The Machine's tubes and overly-vertical orientation, and The Showdown's breakable blocks, Lava Powerhouse is the stage with the most bonafide pinball goodness. Plus, the boss is certaintly memorable.

As far as least-favorite levels go... I very much dislike Casino Night. While it's fun in multiplayer against a player who knows the layout of its acts, in single player it's a gaudy, out-of-control, chaotic, and otherwise shallow zone.

...Hypocritical, ain't it?
 
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Mmm...Final Fight - Day 7 - TWEWY. Simply is total epic, the dialogues of the end are deep and original
Under the knife - Trauma Center. REALLY hard, but I like this
Tabbo Fight - SSBB. Well...I like because sonic is in the end...and I like sonic because is blue
Starkiller vs Palpatine - SWFU. I'm not a Star Wars fan but I love all the games of the saga

Yes, I actually love the finals battles, is the fruit of hours and hours of zombie mode playing DS, Wii or Gamecube
 
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Under the knife - Trauma Center. REALLY hard, but I like this
Tabbo Fight - SSBB. Well...I like because sonic is in the end...and I like sonic because is blue

Envy me, I can clear Under the Knife with 1:30 minutes left, 9999 score and no misses.

Plus, I captured Tabuu in a trophy on Intense difficulty.
 
There is a mission in Command and Conquer: Red Alert for the Allies (Mission 2) that has you set up a simple base in a mountain pass. This mission by itself is not a big deal, since you're supposed to clear the way for a convoy. But a couple missions later (Mission 4) you're suddenly greeted with your old Mountain Pass base and a new tech level to play with. Not one minute later Soviet reinforcements are coming to assault your then-fledgling base, dropping troops everywhere by plane, and it's your job to get your base back up to spec and **** out light tanks just to combat their far better heavy tanks.
Even for an RTS it was adrenaline pumping, this is probably one of my favorite levels.
 
Er, I don't have a favorite, so I'm just gonna post random ones.

Some zones that come to mind are Twinkle Park, Water Land in Mario 3, Riddle Tower, and Shiver Mountain.
 
S3&K:Angel Island,Flying Battery,Knux' Final Boss (Sky Santuary),Doomsday
Z.o.e:Factory 1&2,City 1,Park 1,Mountain 1,Warehouse 1,and level after last one listed <-here.
Sth06:Wave Ocean,Kingdom Valley,Crisis City(really.)
Srb2(2.0):Egg Rock Zone 2&3,Castle Eggman(all)
WOW,that's 18 levels!
 
Spagonia and that China level are probably the best 2 levels in Sonic Unleashed (I have the Wii version; don't know about 360/PS3 or Mobile).
 
lulz, I read this as Spongebob Unleashed.

Can't... stop... Laughing...

Mine? Sheesh. That's more difficult than naming out favorite games. I mean, Mario's always had awesome levels, and classic Sonic always had spectacular levels. Rayman's art style, in particular, has constantly made for beautiful and mesmerizing locations until the Rabbids came along and brought him into the real world... Ugh.

Hmm... I'll come back later.
 
Eggmanland from Sonic Unlea- *Shot*
Okay, seriously though. I thought Eggmanland was a nice, challenging level. It was definetly fustrating at times, but once you've mastered the game altogether, it can actually be pretty fun.
 
Map02 from DooM 2.
Playing it on OpenGL with a source port adds to the sewer feel of it, making it seem a bit more mysterious, it also makes a nice transition to the next level in terms of design.
 
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