I'm having an extremely hard time importing any custom flats with transparent pixels, because the Save As Doom Flat command in XWE is refusing to work. Every time I try using it, the flat seems to become corrupted. Whenever I click on a flat I attempted to save as a Doom Flat, I get an error message saying "Read beyond end of file". Furthermore, when I load up the flat in SRB2, it doesn't look any different from the way it would if I hadn't saved it as a Doom Flat, which is to say that it looks like a mess.
Can someone explain to me what's going on?
Can someone explain to me what's going on?
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