W.A.C.
Member
After a discussion on Sonic Retro, it's become very apparent that xinput support is broken. Whenever I use my DualShock 4 with ControllerMax which uses xinput, the analog stick controls only goes in eight directions and there's no speed sensitivity regardless if analog mode is enabled or disabled. However, whenever I play this game using my GameCube controller with 3 in 1 Magic Joy Box which uses direct input, I can move in multiple directions and there's a good amount of speed sensitivity with the left analog stick regardless if analog mode is enabled or disabled. The lack of true analog controls with xinput controllers has previously been brought up by other users. [LINK] [LINK] The Sonic Retro thread I linked earlier in this topic goes more in-depth on this issue as well. Considering how xinput has become more popular than direct input controllers, this is a major issue that should be addressed. I also brought up other control issues and suggestions for improvements in that thread, some of which can be viewed in this post. If there's interest, I'm willing to make a video demonstrating the control differences between xinput and direct input controllers.
Last edited by a moderator: