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Writing objects with WinTex

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JJames19119

Why did they remove Grey
I thought the idea of putting objects in the SRB2 game itself using OBJECTPLACE ON was awesome.That is until I reilized that I had to use WinTex to actually put the objects in my level.I need help.I haven't the foggiest idea how to put the .lmp file in my WAD.Thanks to anyone who can help.(But not to those who can help,but don't do a darned about it)
 
How do you write them with lumpmod?The last time I tried that I ended up frying my backup copy of my WAD!
 
Well, assuming it's MAP01, and your new things lump is newthings.lmp, and your wad is cool.wad:

lumpmod cool.wad update -s MAP01 THINGS newthings.lmp

Let me break that down for you:

lumpmod = execute the lumpmod program
cool.wad = work within the file cool.wad
update = use the update command, replacing lumps that exist but not making new ones
-s MAP01 = work within the section called "MAP01"; this way, if you also have a MAP02 or a MAP83 or whatever, you can be sure it'll still modify the right THINGS lump
THINGS = update the lump called THINGS
newthings.lmp = use the file newthings.lmp for the new contents of that lump
 
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