I downloaded this game last night... A very fascinating project! And very well executed. I didn't play as much as I'd like to just yet, but I played the first couple of levels, and it was fun. ^_^
I used to modify Doom a long time ago, but that was before the source was released, so wasn't quite as involved. :3 I was, interestingly enough (or not), making a Mario conversion for it! I never got as far as you guys have, but I did get pretty far untill my hard drive got wiped. So make sure you back up all your source files and programs and stuff!
I feel I haven't really played enough to tell you my final opinion. I find the control a little hard to get used to (only played as sonic so far - so fast!) but I'm sure I'll improve with practice. Only thing I might suggest is, the levels seem to all use 255 brightness? (Actually I don't know but it seemed that way). If you have it totally maxed out then something way in the distance doesn't differ even slightly to a wall right next to you. I always found it best to have a little darkness to add depth. And you could change the darkness for those levels to white instead of black if it'd look better. I'm playing on a bit of a crap video card at the moment, so when my new computer arrives, the whole game will look much better anyway. ^^
You look to have everything in place already, but if you need any graphics or anything, I'd be happy to lend a hand. I drew sonic professionaly once for a CD. SEGA wouldn't allow my best sonic pic, but the let us use a little sonic siluette (sp?) I drew.
I'm a big fan of SA2 on the dreamcast. Loops and ramps and rails and stuff would be really cool in your game, but I should think such feats of programming are rather impossible. The springs are enough for me anyway, I'll never get tired of them. ^_^
Okay, I'll shut up now~ But good luck with finishing this game as much as you can.
I used to modify Doom a long time ago, but that was before the source was released, so wasn't quite as involved. :3 I was, interestingly enough (or not), making a Mario conversion for it! I never got as far as you guys have, but I did get pretty far untill my hard drive got wiped. So make sure you back up all your source files and programs and stuff!
I feel I haven't really played enough to tell you my final opinion. I find the control a little hard to get used to (only played as sonic so far - so fast!) but I'm sure I'll improve with practice. Only thing I might suggest is, the levels seem to all use 255 brightness? (Actually I don't know but it seemed that way). If you have it totally maxed out then something way in the distance doesn't differ even slightly to a wall right next to you. I always found it best to have a little darkness to add depth. And you could change the darkness for those levels to white instead of black if it'd look better. I'm playing on a bit of a crap video card at the moment, so when my new computer arrives, the whole game will look much better anyway. ^^
You look to have everything in place already, but if you need any graphics or anything, I'd be happy to lend a hand. I drew sonic professionaly once for a CD. SEGA wouldn't allow my best sonic pic, but the let us use a little sonic siluette (sp?) I drew.
I'm a big fan of SA2 on the dreamcast. Loops and ramps and rails and stuff would be really cool in your game, but I should think such feats of programming are rather impossible. The springs are enough for me anyway, I'll never get tired of them. ^_^
Okay, I'll shut up now~ But good luck with finishing this game as much as you can.