Draykon said:Anyways, just a guess, but it sounds like seaweed to me.
FuriousFox said:Actually, looking through SOCEdit, it looks like you wouldn't be able to SOC it. There's no sprite number for DSWE, so you can't do it unless you put the sprites into a new wad with one of the freeslot sprite names.
FuriousFox said:Except it's not a texture; it's a sprite. You can't use sprites as textures.
Not with a SOC. Unless it's part of the text modding.SSNTails said:Can't you change the string of a sprite name?
i.e., "F001" to "DSWE"
I think you can...
Dark Warrior said:How did they get in there, anyways? Anyone know? Were they in any older versions of SRB2.SRB?
SSNTails said:And sorry, this can't be in 1.09.4a, because adding another object would break SOC compatibility.