Games that played smoothly now played like the Xbox One.
I thought that was the point?
This is the Microsoft Windows Universal Platform, after all! :D An excuse for game developers who would formally
have to actually put in at least a minimal effort to get their games ported to PC to instead say "fuck it, let's just release it for Windows 10, that's what Microsoft wants us to do anyway" and give you a direct copy of the Xbox One version.
Like, for instance, Dark Souls 1 and 2? They were shitty ports, but they
were at least ports and released on Steam and whatnot. And the playerbase they gained from doing that was great enough that it convinced them to re-release Dark Souls 2 with some more proper fixes for the 60 fps framerate and give Dark Souls 3 a much better PC release right off the bat.
That's not going to happen anymore. Why would anyone bother? This is Microsoft seeing that people don't want to update their Windows anymore, and want to stay on XP or 7 forever, and doing everything they can to kill off their own previous versions of the platform, by enticing it with exclusive games and apps and peripherals (such as the Xbox One controller, which they
only backported to Windows 7 for the sake of Oculus Rift...) and then acting to ensure they don't just lose their existing userbase by trying their best to force an auto-upgrade. And then Windows 10 will force more auto-updates whenever Microsoft likes, so this can be their be-all end-all OS that they can force anything on you with, because you're not a paid customer of their OS anymore, you're a potential app-purchaser with a distinct search history and other tracking things they're trying to figure you out with.