Unknownlight
Member
Super Amy: She no longer needs to use her hammer on springs to get a big boost, just hammering the ground launches her high into the air.
All I really have to say is that I'd like to see Amy's supercolor be changed from red to yellow.
Super Amy
Passive - Drain Hammer
Amy loses rings twice as quickly as other characters while super, but striking an enemy with her hammer will award her a pack of rings. Hearts spawned by the hammer while super will hunt down enemies to drain from.
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Active - Spiral Jump
A double jump which reaches incredible heights but cancels your momentum on use.
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My own ideas for super abilities are already implemented in revi, though Sonic's will be replaced in the future since I'm likely changing his main ability again. I think my best, or at least most unique idea from that set is Amy's super.
Coincidentally, I've also been trying out a custom supercolor for Amy in the next update of my mod. I figured I'd post it here since people were wondering about a pink supercolor.
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So, Chrispy on twitter just casually revealed that super knux (who can swim) is gonna be a thing in 2.2.5... so I guess the devs didn't actually intend in making anyone who isn't sonic or metal super-less. Seem's like this is gonna age a little poorly.
Here's the tweet: https://twitter.com/ChrispyPixels/status/1279182442834866177
All work on patches (not full updates like 2.3, just patches) is public on GitLab. Here's the page for Knuckles improvements. It's not exclusive to Super Knuckles—normal Knuckles can "swim" too.
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There are plenty more 2.2.5 "spoilers" you can find there. The one I'm looking forward to the most is the massive improvements to OpenGL. I might even switch away from Software.