where are the md2 models supposed to show up at?

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I said:
First you need to have an MD2 folder in your Srb2 directory. If you don't have one, make it. Next you need to have a DAT file named MD2.dat. To make one, open Notepad and you'll need a code like this:
Code:
PLAY PLAY.MD2 3.0 0.0
In it. Save the file as All files-> MD2.dat and it will become a DAT file. Next you'll need the MD2 file and Textures of the model you want to play. They can be found in our models section. Download them into your MD2 folder, and rename both the MD2 and Texture file as PLAY. Open up Srb2 in OpenGL. To do this, start the Srb2 Launcher and type the parameter -opengl or check in the opengl box. When Srb2 starts up, type:
Code:
GR_MD2 ON
and you'll have models
 
sonicfreak94 said:
Storm is fail, Big is fail, Jet is fail, Wave is fail.

^_~
How does this relate to my topic?
I mean do I play as sonic and the md2 model shows up? Or... is it supposed to show up as a new character as in wadfile?
 
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