When I load my custom characters they don't show up on the character select screen?

MTF

Member
They load without any errors, and here's the S_SKIN(S) and the SOC_PLAY file

Calmwind S_SKIN:
name = Calmwind
flags = SF_SUPER|SF_NOJUMPSPIN|SF_NOJUMPDAMAGE|SF_RUNONWATER|SF_DASHMODE
realname = Calmwind
hudname = C.W.S
startcolor = 96
prefcolor = Sky
supercolor = Silver
ability = CA_HOMINGTHOK
actionspd = 75
normalspeed = 55
thrustfactor = 10
jumpforce = 2
accelstart = 96
acceleration = 65
contspeed = 17
contangle = 3

Gritstone Knuckles S_SKIN:
name = Gritstone
flags = SF_SUPER|SF_NOSUPERJUMPBOOST|SF_CANBUSTWALLS|SF_RUNONWATER
realname = Gritstone
hudname = G.S.K
startcolor = 96
prefcolor = Crimson
supercolor = Silver
ability = CA_GLIDEANDCLIMB
actionspd = 25
jumpfactor = 0.85
shieldscale = 1.1
normalspeed = 46
thrustfactor = 5
accelstart = 106
acceleration = 50
contspeed = 7
contangle = 7

Harmony Amy Rose S_SKIN:
name = Harmony
flags = SF_SUPER|SF_NOJUMPSPIN|SF_NOJUMPDAMAGE|SF_RUNONWATER|SF_DASHMODE
realname = Harmony
hudname = H.M.R
ability = CA_TWINSPIN
ability2 = CA2_MELEE
runspeed = 51
normalspeed = 46
thrustfactor = 5
accelstart = 106
acceleration = 50
startcolor = 96
jumpfactor = 1.135
prefcolor = Pink
supercolor = Silver
actionspd = 6
mindash = 2
maxdash = 6
thokitem = MT_LHRT
revitem = MT_LHRT
contspeed = 4
contangle = 1
(Also Harmony Amy's run animation doesn't work)

Serenity Tails S_SKIN:
name = Serenity
flags = SF_SUPER|SF_RUNONWATER|SF_DASHMODE
realname = Serenity
hudname = S.N.T
startcolor = 96
prefcolor = Topaz
supercolor = Gold
ability = CA_FLY
actionspd = 100
normalspeed = 46
thrustfactor = 5
accelstart = 106
acceleration = 50
followitem = MT_TAILSOVERLAY
contspeed = 7
contangle = 0

SOC_PLAY:
Character
SkinName = Calmwind
DisplayName = Calmwind#Sonic
TagTextColor = SKINCOLOR_ICY
TagOutlineColor = SKINCOLOR_SKY
PlayerText = ^4Sonic^0 can blast through zones faster than anybody else, but he finds getting through hazards the most difficult.

^4Ability:^0 homing thok
Double jump to zoom forward with a huge burst of speed.

^4Tip:^0 The homing thok can be hard to control, but it's quite powerful once it's mastered. Remember you can hold backwards to brake!
#

Character
SkinName = Serenity
DisplayName = Serenity#Tails
TagTextColor = SKINCOLOR_YELLOW
TagOutlineColor = SKINCOLOR_GOLD
PlayerText = ^7Tails^0 can get around many obstacles thanks to his ability to fly. This makes him an ideal choice for beginners.

^7Ability:^0 Fly
Double jump to start flying for a limited time. Keep tapping the jump button to ascend. When time runs out, he'll get tired and slowly sink back down.

^7Tip:^0 Press spin while flying to quickly descend if he's not tired.
#

Character
SkinName = Gritstone
DisplayName = Gritstone#Knuckles
TagTextColor = SKINCOLOR_RED
TagOutlineColor = SKINCOLOR_CRIMSON
PlayerText = ^5Knuckles^0 can destroy some walls simply by touching them, but he can't jump as high as the others.

^5Ability:^0 Glide & Climb
Double jump to glide in the air towards where the camera is facing as long as jump is held. Glide into a wall to climb it.

^5Tip:^0 Press jump while climbing to jump off and point the camera away from the wall. Press spin instead to jump without changing the camera.
#

Character
SkinName = Harmony
DisplayName = Harmony#Rose
TagOutlineColor = SKINCOLOR_YELLOW
Status = 2
PlayerText = ^EAmy^0 can't spin, but her hammer's destructive power is capable of breaking many walls, floors, and even spikes!

^EAbility:^0 Hammer
\1E Press spin while on
the ground to swing
her hammer.
\1E Double jump to swing
her hammer while in
the air.

^ETip:^0 Hitting a spring with her hammer will activate it and launch her farther than normal.
#
 

Attachments

  • CalmwindCharacters.pk3
    1.2 MB · Views: 88
Last edited:
In the SOC_PLAY section for Gritstone Knuckles, the Gritstone#Knuckles is in the SkinName line instead of DisplayName, hope that helps!

Edit: The issue is only in the .pk3 file, but the SOC_PLAY in your thread does work!
 
Last edited:

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