Your right and wrong and both ways, while yes every major update of the game reworks the game completely, but they actually do leave some old things in the game, take 2.1 for example, while Sonic and Tails stayed the same Knuckles got a complete new redesign with new animations, Sprites won't always change. While having new Character Sprite Redesigns would be cool it isn't always what the devs are going for, and I think they are striving for something greater.
... I'm reciting the devs themselves. They're completely reworking the physics in 2.3, dude. Sprites aren't always what "completely redoing the game" means. I know how these things work. Have you noticed the sheer amount of references to Final Demo CEZ and 2.1 CEZ in CEZ2, for example?
For an example of that question:
- The starting area is a reference to the starting area of FD CEZ2. Note the presence of stairs and a powerup on the left. This was the same in Final Demo. Also, note the overhangs.
- The courtyard is a reference to Final Demo, outright. There's even buttons hidden around (which don't work now), like in Final Demo, and one of the paths even has a similar well as to Final Demo CEZ2, with even the same powerup hidden within. Heck, one of the paths (the one with the many stairs) out of the courtyard is DIRECTLY from Final Demo.
- A picture of the "scrapped" ending to CEZ2 has many similarities to the ending of 2.1 CEZ2.
Of course, they keep some stuff in, but that
doesn't mean I'm wrong. Also, not
every major version completely reworked the game. 2.1 was closer to 2.0 than 2.2 in terms of gameplay and artstyle. 2.0 completely changed the game by adding ACZ, RVZ, and ERZ, and redoing CEZ. 2.1 did some minor cleanup and such.
2.2 then changed the game completely.
2.3 will be redoing the physics, finishing CEZ2, more than likely finishing a DSZ2 remake, adding RVZ2 and RVZ3, remaking ERZ, some general tweaks, AND on top of all that, adding technical stuff as well. This is the sort of stuff that defines a major update.
EDIT: I see this thread got silently moved. Nice.