Now, I'm sure this will never happen, but if it did, what do you think would happen to the Sonic we all know?
Super_Sonic119 said:It would get better?
The worst thing of this is that most fangames actually do all the bad things you mentioned D: While we blame Sega for making those games, they're just doing what most fangames do, through with better hardware usage. Please tell me the number of fanmade characters in fangames :/SRB2WikiSonicMaster said:* Stop freaking making new characters. We hardcore fans are sick of it. Almost all the new ones are just useless. If they want to release another character, then they should get Naoto Ohshima to allow another game with Mighty, even if just one, because there are some of us who want him back.
* Read Level Design 101. They're just not good at making levels anymore. Even their 2D levels are starting to get worse. When Sonic can run at full speed for 90% of a level, that tends to make the level utterly BLAND. Sonic's ability to go full speed should be pushed down to 10-15% of the level.
* Stop making stupid plots. Simplicity can be good, thank you.
SRB2WikiSonicMaster said:If they want to release another character, then they should get Naoto Ohshima to allow another game with Mighty, even if just one, because there are some of us who want him back.
VG newz said:Ben Geyer makes Mystic Realm 2 a success.
You're forgetting something I'm gonna repeat, they would be making the game in their work time, not their spare time. Definitely this is way more time, and in fact they have a lot more of resources, moreover, they would get paid for doing it, and that's an incentive. While SRB2 is taking 10 years the way it's done, there it would require just a few months to be completed.SRB2WikiSonicMaster said:If STJr took over Sega, a professional programmer WOULD be hired to make a new engine. It could be one that's true 3D (and I mean true 3D) but would be mapped out in almost the same fashion. The difference would be stuff like loops and slopes and dynamic cut-away views. Our great mappers--for example, Mystic, FuriousFox, BlueZero4, and Digiku--could make maps in a familiar map editor. Then they don't have to waste time trying to hassle with a complex one. They'd be on a schedule, too, so it'd go faster. Since they are also Sonic gamers, they could rate each other's maps quite nicely.