What to do if character has small amounts of green in design

Kirbs

Member
Hey ive been working on a ring racers pack and am happy with the first 3 characters ive made but have now come to a stop due to a problem

one of the characters i plan to do has small bits of green in their design. this is an issue as obviously i don't want it to change color and it's too small to be the characte'rs main color

i was wondering if there was any shades of green in the pallet that wont change in kart maker to fix this issue or even another alternative solution to this

Part of me wonders if theses are safe to use
20250529_133909.png
 
By default, recolourable elements use index 96 through 111, meaning that indexes 112 to 119 should be fine to use for non-recolourable stuff.

If you need to use indexes 96-111 for non-recolourable elements, however, you can change your character's startcolor flag, which will change the indexes which recolourable elements use (so rather than index 96, your recolourable ramp will start at the index defined by startcolor). From there, change anything that's supposed to be recolourable accordingly (including the kart) and you're good to go.

The wiki recommends setting startcolor to either 32 (red), 48 (orange), 96 (default), 144 (indigo) or 224 (brown), as these all create uninterrupted linear ramps of one colour.
 
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