I loved the old midis, and now they've been replaced with midi versions of the 2.2 songs.
I have no idea why this was changed.
I kinda feel sad that the nostalgic old MIDIs are gone...I think a few people might be under the impression that the MIDI variants were intentionally left outdated in order to give players an option between "old style" and "new style". The real reason they were left as-is was due to time constraints.
MIDIs exist as an alternative format in case for whatever reason the end user cannot listen to the oggs.
Aren't authorized by whom?I believe that porting the .mid to a 2.2.3 file wouldn't work and that music mods aren't authorized as well.
That makes sense. I was actually thinking about suggesting this if it wasn't already how the game worked. Does that only apply to music.dta or also music loaded from external WAD files? Are there any other types of modifications that aren't counted?I'll note that: in the event that all new music resources are moved onto music.dta, nothing's stopping you from transferring all of the music data from previous versions back into music.dta. Sound and music aren't counted as "modifying the game" when collecting secrets or joining game servers.
Music loaded from WAD files doesn't prevent collectibles or saves either. I highly recommend using a separate WAD or PK3 file to mod the music instead of editing music.dta.That makes sense. I was actually thinking about suggesting this if it wasn't already how the game worked. Does that only apply to music.dta or also music loaded from external WAD files? Are there any other types of modifications that aren't counted?