Eternity in an hour
I'm not upset, I'm just making my point. Again, gameplay formula a numbered sequel does not make. It doesn't matter how many people agree otherwise or whether they are in the fanbase, majority opinion does not equate to fact. If a game is not titled "Rush 3" or "Adventure 3" or "Generations 2" then that is not the game it is. Titles denote subdivisions within sub-series/sagas, not gameplay formulas. If they make a new Adventure styled game and call it "Sonic Conquest" or something, that game is not Adventure 3. If they make a new boost formula game and call it "Sonic Adventure 3" then like it or not, that game is Adventure 3.let's face the truth, Colors DS is Rush 3 without Blaze nor the trick system and Sonic 2006 is Adventure 3 because of how many elements it shared with SA1 and SA2.
Even people outside of the Sonic fanbase are agreeing upon it.
PS: Forces is literally Generations 2 as it brought back Classic Sonic and was an anniversary game (the Avatar is just added).
Classic Sonic is what's added in Forces, not the Avatar. Modern Sonic and the Avatar are both plot important, Classic Sonic has no reason to exist. He doesn't have any relevant impact on the story at all whatsoever. Just because he was used before in Generations doesn't change this. He's only in because Generations was popular and they wanted to cash in on that popularity.