Weird lines <textures>

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VØLT

Kamehameha!
Hi guys, I'm having some trouble with this :

r0xx.png


It happens everytime when my texture's size is 256x256 , I've already tried to make them a little smaller and it works but I have to kill 2 pixels , man I really need these two pixels !

And this is what happens in OpenGL mode :

2q7h.png


Used XWE to import the textures and SRB2 Doom Builder 2.0 from Kalaron

ps : help.
 
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