While making Icefield Volcano 1, I had crashes on OpenGL upon reloading the level, by the RETRY option or by dying. This error happened after I've put a ~PIT texture somewhere, I then removed it, and the level reloaded succesfully.
Is there any error with the ~PIT texture or something? This may also be the cause of OpenGL crashing in Egg Satellite.
Is there any error with the ~PIT texture or something? This may also be the cause of OpenGL crashing in Egg Satellite.