Weird Bug...

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Either broken linedefs (Unlikely, DB would give an error), or it's too big a level and mauls the software renderer.
 
Actually, that happens when there's a thokbarrier with F_SKY1 as the ceiliing and there's a sector bordering it with a higher floor and a solid flat (aka, not F_SKY1).

So, just make sure that there's a little wiggle room between your platform and the thok barrier, k'peesh?
 
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