I recently discovered this annoying aesthetics problem. When water is below an FOF or betweem the FOF's floor and ceiling, the colormap stays in place. But if you use a linedef to raise the water and the water goes above the FOF, the colormap suddenly disappears!
If there isn't a fix for 1.09.4/a, is this fixed in 2.0?
If there isn't a fix for 1.09.4/a, is this fixed in 2.0?