Wall Texture Messing Up

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RE4FAN

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So when I import this texture into xwe.

01010wall.png


Make it a patch, add it to my PNAMES and TEXTURE1, and add it to walls in SRB2DoomBuilder, it comes up as this.

srb20000g.png


What am I doing wrong? :|
 
You can't have wall textures that have transparency on FOFs. Those are limited to midtextures. You could make the cyan parts black and make the FOF a translucent FOF.
 
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