frozenLake
Member
http://imgur.com/a/wfhz5
When playing with a custom colormap, I was able to notice that certain angles gave peculiar results when it comes to the lighting of them. These examples /are/ in the same sector as the walls around it, so I have to wonder if it might be an issue with the angles themselves. I have provided a variety of screenshots of CEZ, in an attempt to figure out what exactly could be causing this.
When playing with a custom colormap, I was able to notice that certain angles gave peculiar results when it comes to the lighting of them. These examples /are/ in the same sector as the walls around it, so I have to wonder if it might be an issue with the angles themselves. I have provided a variety of screenshots of CEZ, in an attempt to figure out what exactly could be causing this.
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