Ok first off this level was made from boredom, and though it would be fun to make anyways (Originally WadAuthor.wad). Which would be this level: http://www.freewebtown.com/Nitemare/mt_WA-CloverCliffs.wad
Screenshot:
Anyways, the thing is I used another wad I made, which would be WadAuthor.wad which I made a bit before I started Clover Cliffs, as i said above. This wad (WadAuthor.wad) I made for people to their own choice to edit, and/or post the result level here.
The only thing about editing it and posting it here is I have a few rules I would like to see if you choose to do the editing at all, if you don't want to edit it, it's fine by me. http://www.freewebtown.com/Nitemare/WadAuthor.wad
Screenshot: ... Take a look at Clover Cliffs and remove all the sectors, plus make the level about 5X or so as big.
Anyways the rules would be:
1. You can't make the thok barrier any bigger, you may make it smaller though, and any shape you like, but no stretching it bigger than it started as. (This rule is to see how creative you can be, also it's what I had to work with, since it was my max Wad author resolution, minus 192 for room for some control sectors for me, even though I myself shrunk the level if you look at it in WadAuthor, anyways to rule 2)
2. You have to keep the sky as PIT the thok barrier walls as ~PIT and any floor that is at the height of 0 or below to WAFLR. (Take a look at Clover Cliffs and you'll see.) Also DON'T delete the little grey + thing, it's part of WA after all, you may move it anywhere you want though.
3. When you make a header make sure you include #Name's WadAuthor level edit, give the level an actual name, and the file name should include <s,c,r,m,t,f>_WALevelname.wad (It would be good for organization).
4. Have fun, and be as creative as possible. It can be any gametype you want.
Other than that, all four rules have been said go have fun with Clover Cliffs and/or go edit WadAuthor.wad or something. Also this wouldn't be concidered requesting a wad since one I gave a level I made along with it and two I said you may or may not do it, I never said "DO THIS WAD NOW OR ELSE! LOL." Now I gotta get back to work on Senya.wad *zooms off*
Screenshot:
Anyways, the thing is I used another wad I made, which would be WadAuthor.wad which I made a bit before I started Clover Cliffs, as i said above. This wad (WadAuthor.wad) I made for people to their own choice to edit, and/or post the result level here.
The only thing about editing it and posting it here is I have a few rules I would like to see if you choose to do the editing at all, if you don't want to edit it, it's fine by me. http://www.freewebtown.com/Nitemare/WadAuthor.wad
Screenshot: ... Take a look at Clover Cliffs and remove all the sectors, plus make the level about 5X or so as big.
Anyways the rules would be:
1. You can't make the thok barrier any bigger, you may make it smaller though, and any shape you like, but no stretching it bigger than it started as. (This rule is to see how creative you can be, also it's what I had to work with, since it was my max Wad author resolution, minus 192 for room for some control sectors for me, even though I myself shrunk the level if you look at it in WadAuthor, anyways to rule 2)
2. You have to keep the sky as PIT the thok barrier walls as ~PIT and any floor that is at the height of 0 or below to WAFLR. (Take a look at Clover Cliffs and you'll see.) Also DON'T delete the little grey + thing, it's part of WA after all, you may move it anywhere you want though.
3. When you make a header make sure you include #Name's WadAuthor level edit, give the level an actual name, and the file name should include <s,c,r,m,t,f>_WALevelname.wad (It would be good for organization).
4. Have fun, and be as creative as possible. It can be any gametype you want.
Other than that, all four rules have been said go have fun with Clover Cliffs and/or go edit WadAuthor.wad or something. Also this wouldn't be concidered requesting a wad since one I gave a level I made along with it and two I said you may or may not do it, I never said "DO THIS WAD NOW OR ELSE! LOL." Now I gotta get back to work on Senya.wad *zooms off*