NOTE: Under SDL2, all modes are supported on all platforms.
Under opengl, fullscreen only supports native desktop resolution.
Under software, the mode is stretched up to desktop resolution.
0: 1920x1200
1: 1920x1080
2: 1680x1050
3: 1600x1200
4: 1600x900
5: 1366x768
6: 1440x900
7: 1280x1024
8: 1280x960
9: 1280x800
10: 1280x720
11: 1152x864
12: 1024x768
13: 800x600
14: 640x480
15: 640x400
16: 320x240
17: 320x200
Couldn't create rendering context: Couldn't find matching render driver
Current Video Mode
320x200 at 16 bit color
this is what i found in the latest log file.
---------- Post added at 04:01 PM ---------- Previous post was at 03:44 PM ----------
switched renderer to opengl in config. but now i get this
---------- Post added at 04:30 PM ---------- Previous post was at 04:01 PM ----------
switched renderer to opengl in config. but now i get this
Under opengl, fullscreen only supports native desktop resolution.
Under software, the mode is stretched up to desktop resolution.
0: 1920x1200
1: 1920x1080
2: 1680x1050
3: 1600x1200
4: 1600x900
5: 1366x768
6: 1440x900
7: 1280x1024
8: 1280x960
9: 1280x800
10: 1280x720
11: 1152x864
12: 1024x768
13: 800x600
14: 640x480
15: 640x400
16: 320x240
17: 320x200
Couldn't create rendering context: Couldn't find matching render driver
Current Video Mode
320x200 at 16 bit color
this is what i found in the latest log file.
---------- Post added at 04:01 PM ---------- Previous post was at 03:44 PM ----------
switched renderer to opengl in config. but now i get this
---------- Post added at 04:30 PM ---------- Previous post was at 04:01 PM ----------
switched renderer to opengl in config. but now i get this