Command line arguments: '"G:\Misc\Games\SRB2\srb2dd.exe" '
I_StartupSystem() ...
Setting up SRB2...
M_StartupLocale...
Z_Init(): Init zone memory allocation daemon.
System memory: 4095MB - Free: 3824MB
I_StartupTimer()...
W_InitMultipleFiles(): Adding IWAD and main PWADs.
Added file G:\Misc\Games\SRB2\srb2.srb (6190 lumps)
Loading main config from G:\Misc\Games\SRB2\srb2.srb
Added file G:\Misc\Games\SRB2\zones.dta (962 lumps)
Loading main config from G:\Misc\Games\SRB2\zones.dta
Added file G:\Misc\Games\SRB2\player.dta (526 lumps)
Added file G:\Misc\Games\SRB2\rings.dta (444 lumps)
Added file G:\Misc\Games\SRB2\patch.dta (80 lumps)
Loading main config from G:\Misc\Games\SRB2\patch.dta
Added file G:\Misc\Games\SRB2\music.dta (171 lumps)
I_StartupGraphics()...
VID_SetMode(0)
VID_SetWindowedDisplayMode()
VID_FreeAndAllocVidbuffer done, vidbuffersize: 4e200
Mode changed to 0 (320x200W)
CPU Info: 486: 1, 586: 1, MMX: 1, 3DNow: 0, MMXExt: 0, SSE2: 1
HU_Init(): Setting up heads up display.
Number of console HUD lines is now 5
executing config.cfg
Default resolution: 1280 x 800 (16 bits)
M_Init(): Init miscellaneous info.
R_Init(): Init SRB2 refresh daemon.
R_LoadTextures()...
R_InitSprites()...
srb2.srb added 2960 frames in 230 sprites
player.dta added 163 frames in 1 sprites
rings.dta added 431 frames in 18 sprites
patch.dta added 10 frames in 2 sprites
Added skin 'tails'
Added skin 'knuckles'
R_InitColormaps()...
Number of Extra Colormaps: 6
S_Init(): Setting up sound.
ST_Init(): Init status bar.
D_CheckNetGame(): Checking network game status.
Entering main game loop...
I_StartupKeyboard()...
I_StartupMouse()...
VID_SetMode(13)
VID_SetDirectDrawMode...
VID_FreeAndAllocVidbuffer done, vidbuffersize: 4e2000
Mode changed to 13 (1280x800)
===========================================================================
We hope you enjoy this game as
much as we did making it!
...wait. =P
===========================================================================
Sonic Robo Blast 2 v2.1.12 (Nov 11 2014 21:44:37 r8919)
I_ShutdownMouse()
I_ShutdownKeyboard()
I_ShutdownTcpDriver: shut down
I_ShutdownGraphics: I_Quit(): end of logstream.