Fixed Using uppercase letters in a custom console command crashs the game

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LJ Sonik

Developer
Sonic Team Junior
Well the fact isn't exactly what the title says, but try this as an example :
- Open srb2 with creator.wad added.
- Type in the console "Ready" (instead of "ready")
- Now see what happends...

I noticed that while I was testing a Lua script I made : I tried using one of the custom commands I implemented, then I wondered if srb2 would recognize it even with the wrong case. It did, but Lua apparently didn't.

---------- Post added at 08:43 PM ---------- Previous post was at 08:36 PM ----------

By the way, you should add at least ONE way to change linedefs textures using Lua (Linedef Executor isn't powerful enough), or at least changing linedefs tag, so you could change Texture Changer destination.
Even if linedef type is retrieves-only, isn't there a easy way of just allowing Lua scripts to use a command like "P_ChangeLinedefTag (line, tag)" or something like that... ?
It would be really amazing, because this is actually one of the big limitations of creativity potential in srb2 modding that could probably be easily removed.
 
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