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Useott's WIP stuff (ft. Star Light Zone)

Made a fan object, no sprites yet but it works

srb20000.gif

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I won't add the seesaw + spike ball, but maybe the flame shooters could be added in the future?
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awesome you should add invis walls for areas and skips that players shouldnt do if thats possible
I'll be adding thok barriers and buildings in some places
 
Made some sprites! I'm not too proud of 'em, but they look neat when it's changing pretty quickly
 

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  • srb20003.gif
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Struggling with getting the gif to appear :/
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Decided to use my own textures for the walls to fit in better with the buildings and objects, and added a new midtexture. Also, made progress on the layout so I could use the fans!




Aside from that, I made other changes. The light posts' bulbs are no longer placed in UZB, but spawned by the object itself, which makes placing the posts less tedious. The fans also had some upgrades: they can turn off and on, and can push the player further than 256*FRACUNIT. I'm using the pitch and roll for those settings. As of writing, the push distance is (256 * (roll + 1))*FRACUNIT, but I think I'll change it up a little bit soon.
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"View attachment srb20005.gif"
Come on.

EDIT: A video seems to do the trick.
 
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Added the fuse spark thing!
Also, if you get too close, the bomb will explode faster (no, it's not a thing where the closer you get the faster it blows up, it just speeds up a lot if you are very close)
 
This level look good so far. You so add different textures for the falling down platform/ Crumbling FOF and raising down platform so the player can tell different between what is a floor and falling down platform.

lol, why did you add this
 
You so add different textures for the falling down platform/ Crumbling FOF and raising down platform so the player can tell different between what is a floor and falling down platform.
once i stop procrastinating on this level's development, i'll do it
 
i'm still procrastinating on this addon specifically (i swear i'll finish it one day), but a few days ago i did a cool thing and i thought you might enjoy it (enable sound, sonic galactic's act clear theme fits perfectly)
also i might turn this thread into a thread for all wip stuff i do since i have another idea (but haven't started it yet)
 
i'm still procrastinating on this addon specifically (i swear i'll finish it one day), but a few days ago i did a cool thing and i thought you might enjoy it (enable sound, sonic galactic's act clear theme fits perfectly)
also i might turn this thread into a thread for all wip stuff i do since i have another idea (but haven't started it yet)
well i think that you could make a new thread for wip stuff, but it's up to you
 
while helping a friend out with srb2 modding, i suddenly got interest for modding srb2 again

and now i have this: s3k/mania special rings replacing emerald tokens


leaving the special stage puts you back where you were before, though i couldn't restore the timer
also, the special ring will be gone even after restarting the level



i still have to figure out what to do for the ones in smaller spaces (such as the token under the bridge in gfz2)
for multiplayer, i'll need to do something different, as i want players to be able to collect emeralds while others run through the stage
 
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while helping a friend out with srb2 modding, i suddenly got interest for modding srb2 again

and now i have this: s3k/mania special rings replacing emerald tokens

View attachment 192672
leaving the special stage puts you back where you were before, though i couldn't restore the timer
also, the special ring will be gone even after restarting the level

View attachment 192673

i still have to figure out what to do for the ones in smaller spaces (such as the token under the bridge in gfz2)
for multiplayer, i'll need to do something different, as i want players to be able to collect emeralds while others run through the stage
Just play games styles 🥀🥀
 
while helping a friend out with srb2 modding, i suddenly got interest for modding srb2 again

and now i have this: s3k/mania special rings replacing emerald tokens

View attachment 192672
leaving the special stage puts you back where you were before, though i couldn't restore the timer
also, the special ring will be gone even after restarting the level

View attachment 192673

i still have to figure out what to do for the ones in smaller spaces (such as the token under the bridge in gfz2)
for multiplayer, i'll need to do something different, as i want players to be able to collect emeralds while others run through the stage
There's three of them?!!?? (MMT, and Game Styles)
 

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