It's been a while since I've posted anything I've worked on here but I don't see the harm in doing so now, so I guess I'll start a thread and share whatever I'm doing.
I've been working on some maps in the last year. I haven't gotten very far at all on any of them, but I feel like they're at least screenshot worthy.
Right now I'm working on a single player level pack. I haven't decided on a name yet, but I've just been calling it Sonic Surge for the sake of being organized. idk how many maps I'm gonna make total; I think I'm just gonna make stuff and work it into the pack instead of planning the entire campaign out.
(btw the sky is set to the default greenflower zone sky in all these screenshots bc im lazy and forgot to change the header before taking screenshots lol)
I started this map around fall of last year. It's your basic green-y first zone type of level, but set in the area of a giant ruined temple. Not much else to say about this I guess :/
This is meant to be the third zone in my pack. No concrete reason as to why that is, I just think it's significantly harder than the first zone but still pretty easy. I started this map just last week, but I personally think it has the most potential out of all these maps considering how simple the premise is.
It's pretty much just a swamp with some wood-based structures in it. There's a gimmick where you sink into tiny holes of mud with a hidden spring in them, and use that to get to higher grounds. Also if you take the time to explore, there's hidden springs in the giant mud lakes that can take you to secret areas you couldn't get to with Sonic.
As you can probably tell, this is the least polished map in the pack so far. I'm going to spruce it up with some custom textures and better detail eventually but I've always had trouble adding custom textures, even when I tried to add some recently ;w;
This level is an abandoned toy shop that's been iced over. I plan on adding outside areas that take place in a city or village or something, but I need to practice mapping outside sections more. This level is more difficult than Mud Splash as of now, so I'll place it as the fourth zone.
I'm really hoping I can continue to work on these a lot and hopefully turn them into a fleshed-out level pack, but I'm about to go off to college so of course I'll be busy with school work soon. Despite that, I would love to hear some feedback!
I've been working on some maps in the last year. I haven't gotten very far at all on any of them, but I feel like they're at least screenshot worthy.
Right now I'm working on a single player level pack. I haven't decided on a name yet, but I've just been calling it Sonic Surge for the sake of being organized. idk how many maps I'm gonna make total; I think I'm just gonna make stuff and work it into the pack instead of planning the entire campaign out.
(btw the sky is set to the default greenflower zone sky in all these screenshots bc im lazy and forgot to change the header before taking screenshots lol)
I started this map around fall of last year. It's your basic green-y first zone type of level, but set in the area of a giant ruined temple. Not much else to say about this I guess :/
This is meant to be the third zone in my pack. No concrete reason as to why that is, I just think it's significantly harder than the first zone but still pretty easy. I started this map just last week, but I personally think it has the most potential out of all these maps considering how simple the premise is.
It's pretty much just a swamp with some wood-based structures in it. There's a gimmick where you sink into tiny holes of mud with a hidden spring in them, and use that to get to higher grounds. Also if you take the time to explore, there's hidden springs in the giant mud lakes that can take you to secret areas you couldn't get to with Sonic.
As you can probably tell, this is the least polished map in the pack so far. I'm going to spruce it up with some custom textures and better detail eventually but I've always had trouble adding custom textures, even when I tried to add some recently ;w;
This level is an abandoned toy shop that's been iced over. I plan on adding outside areas that take place in a city or village or something, but I need to practice mapping outside sections more. This level is more difficult than Mud Splash as of now, so I'll place it as the fourth zone.
I'm really hoping I can continue to work on these a lot and hopefully turn them into a fleshed-out level pack, but I'm about to go off to college so of course I'll be busy with school work soon. Despite that, I would love to hear some feedback!